diff options
Diffstat (limited to 'src/compute.c')
-rw-r--r-- | src/compute.c | 15 |
1 files changed, 9 insertions, 6 deletions
diff --git a/src/compute.c b/src/compute.c index 272d6f8..54d6929 100644 --- a/src/compute.c +++ b/src/compute.c @@ -26,7 +26,9 @@ float compute_level(const float *data, size_t nsamples, int rate) { } if (nsamples < MIN_SAMPLES) { printf("WARN : nsamples < MIN_SAMPLES : %i >= %i\n", nsamples, MIN_SAMPLES); - // Replicate with symmetry the sound to obtain an input buffer of the minimal len + return -120.f; + } + /* Replicate with symmetry the sound to obtain an input buffer of the minimal len for (i=0;i<MIN_SAMPLES;i++) { if ( (i/nsamples)%2==1 ) input[i]=data[i]; // First channel only @@ -34,11 +36,11 @@ float compute_level(const float *data, size_t nsamples, int rate) { input[i]=data[nsamples-i-1]; } nsamples=MIN_SAMPLES; - } else { + } else {*/ for (i=0;i<nsamples;i++) { input[i]=data[i]; // First channel only } - } + //} compute_spectrum(input, nsamples, pwrspec); @@ -99,14 +101,15 @@ void compute_spectrum(float *data, int width, float output[PSHalf]) { void audio2hsv_1(float audio_level, float *light_h, float *light_s, float *light_v) { static float hue=0; - float level_norm=(50.f+audio_level)/30.f; + float level_norm=(38.f+audio_level)/30.f; - if (level_norm<0.f) level_norm=0.f; + if (level_norm<0.0f) level_norm=0.f; + //if (level_norm<0.1f) level_norm=0.f; //FIXME : ici cache misere pour le tremblement sur plancher bruit if (level_norm>1.f) level_norm=1.f; hue=(hue+0.0002f); if (hue>1.f) hue-=1.f; - printf("%+3.1f %+1.3f\n", audio_level, level_norm); +// printf("%+3.1f %+1.3f\n", audio_level, level_norm); // Dummy code *light_h=hue; |