diff options
-rw-r--r-- | src/gpudataviz.cpp | 43 | ||||
-rw-r--r-- | src/opencl_mesh_kit.cpp | 62 | ||||
-rw-r--r-- | src/opencl_mesh_kit.hpp | 3 |
3 files changed, 60 insertions, 48 deletions
diff --git a/src/gpudataviz.cpp b/src/gpudataviz.cpp index b22864e..91ef5fa 100644 --- a/src/gpudataviz.cpp +++ b/src/gpudataviz.cpp @@ -281,40 +281,41 @@ bool MyGTKGLSceneWidget::do_mouse_logic(GdkEventType type, guint state, guint x, * GDK_MOD1_MASK, ... (normally MOD1 it is the Alt key) * GDK_SUPER_MASK, GDK_HYPER_MASK, GDK_META_MASK (extra keybord modifier keys) */ - // Static variables to hold previous mouse button event - static GdkEventType prev_type = GDK_NOTHING; - /*static guint prev_state=0; UNUSED FOR NOW */ - static guint drag_x=0, drag_y=0; - + static GdkEventType prev_type = GDK_NOTHING; // Static variable to hold previous mouse button event + static guint drag_x=0, drag_y=0; // Static for DRAGING displacement calculus + static float t=0.0f; // XXX Just for playing with time bool redraw=false; // Setting it to true will queue a redraw to the widget (invalidate) - std::cout << "event type " << type << " state " << state << " on (" << x << "," << y << ") " << std::endl; + // For event filter debug (display all events) + //std::cout << "event type " << type << " state " << state << " on (" << x << "," << y << ") " << std::endl; /* *** BEGIN event filtering *** */ MOUSE_DRAG_START(GDK_BUTTON2_MASK) { drag_x=x; drag_y=y; - //std::cout << "this->camera == {" << this->camera.rx << ", " << this->camera.ry << ", " << this->camera.tz << "}" << std::endl; } + // Carmera rotation MOUSE_DRAGING(GDK_BUTTON2_MASK) { float mouse_sensivity = 0.2f; gint dx = drag_x - x; // Delta movement (since last event) gint dy = drag_y - y; // Not unsigned ! - // Yes dy for camera.rx, and -= operator - // GTK mouse coords and Opengl are not on the same coords system - this->camera.rx -= mouse_sensivity * dy; - this->camera.ry -= mouse_sensivity * dx; + this->camera.rx -= mouse_sensivity * dy; // Camera position update + this->camera.ry -= mouse_sensivity * dx; // Yes dy for camera.rx, and -= operator : + // GTK mouse coords and OpenGL ones are not on the same coords system drag_x = x; drag_y = y; redraw=true; } + // Camera zoom-in MOUSE_WHEEL(GDK_SCROLL_UP, 0, 0) { + if (this->camera.tz + 0.5f <= -0.5f) { this->camera.tz += 0.5f; redraw=true; } } + // Camera zoom-out MOUSE_WHEEL(GDK_SCROLL_DOWN, 0, 0) { if (this->camera.tz - 0.5f >= -9.0f) { this->camera.tz -= 0.5f; @@ -322,10 +323,19 @@ bool MyGTKGLSceneWidget::do_mouse_logic(GdkEventType type, guint state, guint x, } } + /* MOUSE_CLIC(GDK_BUTTON1_MASK, 0, 0) { //TODO this->clKit.execKernel("water1", 0.0f); redraw=true; + }*/ + + MOUSE_DRAGING(GDK_BUTTON1_MASK) { + t+=0.1f; + std::cout << "execKernel(\"water1\", " << t << ");" << std::endl; + int res = this->clKit.execKernel("water1", t); + std::cout << " -> " << res << std::endl; + redraw=true; } @@ -341,15 +351,8 @@ bool MyGTKGLSceneWidget::do_mouse_logic(GdkEventType type, guint state, guint x, // Previous button event retention for double-clic filtering - switch(type) { - case GDK_BUTTON_PRESS: - case GDK_BUTTON_RELEASE: - case GDK_2BUTTON_PRESS: - prev_type=type; -// prev_state=state; - break; - default: - break; + if ( type == GDK_BUTTON_PRESS || type == GDK_2BUTTON_PRESS || type == GDK_BUTTON_RELEASE ) { + prev_type=type; } if ( redraw ) queue_draw(); diff --git a/src/opencl_mesh_kit.cpp b/src/opencl_mesh_kit.cpp index a9010e8..abdf04d 100644 --- a/src/opencl_mesh_kit.cpp +++ b/src/opencl_mesh_kit.cpp @@ -155,51 +155,59 @@ cl_int OpenCLMeshKit::compileKernels(std::list<std::string> names, const char so return 0; } -cl_int OpenCLMeshKit::execKernel(std::string kernelName, float time) { +cl_int OpenCLMeshKit::execKernel(std::string kernelName, float karg_time) { - cl_int res; - cl_event eventND[1]; - size_t globalWorkSize[2], localWorkSize[2]; + cl_int res; + cl_event eventND[1]; + size_t globalWorkSize[2], localWorkSize[2]; cl_kernel kernel; + struct timespec before, after; + + clock_gettime(CLOCK_MONOTONIC_RAW, &before); std::map<std::string,cl_kernel>::iterator ii=this->kernels.find(kernelName); if ( ii==this->kernels.end() ) { - std::cerr << "execKernel(\"" << kernelName << "\", " << time << ") failed : no kernel found with this name" << std::endl; + std::cerr << "execKernel(\"" << kernelName << "\", " << karg_time \ + << ") failed : no kernel found with this name" << std::endl; return -1; } - + kernel=this->kernels[kernelName]; - // Set local and global work group sizes - globalWorkSize[0]=this->meshWidth; - globalWorkSize[1]=this->meshHeight; - localWorkSize[0]=this->groupSize; - localWorkSize[1]=1; + // Set local and global work group sizes + globalWorkSize[0]=this->meshWidth; + globalWorkSize[1]=this->meshHeight; + localWorkSize[0]=this->groupSize; + localWorkSize[1]=1; - res=clEnqueueAcquireGLObjects(this->cl_cq, 1, &(this->cl_vbo), 0, 0, NULL); + res=clEnqueueAcquireGLObjects(this->cl_cq, 1, &(this->cl_vbo), 0, 0, NULL); - res=clSetKernelArg(kernel, 0, sizeof(cl_mem), (void *)&(this->cl_vbo)); // float4 *pos - res=clSetKernelArg(kernel, 1, sizeof(cl_uint), (void *)&(this->meshWidth)); - res=clSetKernelArg(kernel, 2, sizeof(cl_uint), (void *)&(this->meshHeight)); - res=clSetKernelArg(kernel, 3, sizeof(float), (void *)&time); + res=clSetKernelArg(kernel, 0, sizeof(cl_mem), (void *)&(this->cl_vbo)); // float4 *pos + res=clSetKernelArg(kernel, 1, sizeof(cl_uint), (void *)&(this->meshWidth)); + res=clSetKernelArg(kernel, 2, sizeof(cl_uint), (void *)&(this->meshHeight)); + res=clSetKernelArg(kernel, 3, sizeof(float), (void *)&karg_time); - // Execute kernel on given device - res=clEnqueueNDRangeKernel(this->cl_cq, kernel, 2, NULL, globalWorkSize, localWorkSize, 0, NULL, eventND); - if ( res != CL_SUCCESS ) { + // Execute kernel on given device + res=clEnqueueNDRangeKernel(this->cl_cq, kernel, 2, NULL, globalWorkSize, localWorkSize, 0, NULL, eventND); + if ( res != CL_SUCCESS ) { std::cerr << "clEnqueueNDRangeKernel() failed" << std::endl; - return 1; - } + return 1; + } //TODO : return values checking - res=clFlush(this->cl_cq); + res=clFlush(this->cl_cq); // (CPU) Wait until GPU kernel execution end - res=clWaitForEvents(1,eventND); //XXX: SimpleGL utilise une attente active, pourquoi ? - res=clReleaseEvent(eventND[0]); - res=clEnqueueReleaseGLObjects(this->cl_cq, 1, &(this->cl_vbo), 0, 0, 0); - res=clFinish(this->cl_cq); + res=clWaitForEvents(1,eventND); //XXX: SimpleGL utilise une attente active, pourquoi ? + res=clReleaseEvent(eventND[0]); + res=clEnqueueReleaseGLObjects(this->cl_cq, 1, &(this->cl_vbo), 0, 0, 0); + res=clFinish(this->cl_cq); + + clock_gettime(CLOCK_MONOTONIC_RAW, &after); + //TODO : remove this debug hint + std::cout << "execTime : " << after.tv_nsec - before.tv_nsec << std::cout; - return CL_SUCCESS; + return CL_SUCCESS; } void OpenCLMeshKit::releaseKernels() { diff --git a/src/opencl_mesh_kit.hpp b/src/opencl_mesh_kit.hpp index f99c6c2..ee6bfa5 100644 --- a/src/opencl_mesh_kit.hpp +++ b/src/opencl_mesh_kit.hpp @@ -3,6 +3,7 @@ #include <map> #include <list> #include <cstring> +#include <time.h> #ifndef STRINGIFY #define STRINGIFY(x) #x @@ -14,7 +15,7 @@ class OpenCLMeshKit //RAII is violated but it is really triky to do differently cl_int initCL(intptr_t gl_display, intptr_t gl_context, intptr_t gl_vbo, size_t meshWidth, size_t meshHeight, size_t groupSize); cl_int compileKernels(std::list<std::string> names, const char source[], size_t sourceLen); - cl_int execKernel(std::string kernelName, float time); + cl_int execKernel(std::string kernelName, float karg_time); void releaseKernels(); size_t getMeshWidth(); |