From bec8869883710493ddf2fd88ae79c3befe41dc9b Mon Sep 17 00:00:00 2001 From: Ludovic Pouzenc Date: Sun, 10 Mar 2013 21:36:01 +0000 Subject: Debut implementation du refresh automatique (style game loop) si demandé (mouse1 down) compil.sh : -lrt est nécessaire pour avoir des infos précises sur le timing (kernel exec time...) MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit git-svn-id: file:///var/svn/2013-gpudataviz/trunk@22 371a6b4a-a258-45f8-9dcc-bdd82ce0ac9d --- src/my_gtk_gl_scene_widget.hpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/my_gtk_gl_scene_widget.hpp') diff --git a/src/my_gtk_gl_scene_widget.hpp b/src/my_gtk_gl_scene_widget.hpp index 2c3cc89..6196ae8 100644 --- a/src/my_gtk_gl_scene_widget.hpp +++ b/src/my_gtk_gl_scene_widget.hpp @@ -14,6 +14,8 @@ class MyGTKGLSceneWidget : public Gtk::DrawingArea, public Gtk::GL::Widget &glconfig); virtual ~MyGTKGLSceneWidget(); + void step(); + bool continuous_play; protected: virtual void on_size_request(Gtk::Requisition* requisition); @@ -29,6 +31,8 @@ class MyGTKGLSceneWidget : public Gtk::DrawingArea, public Gtk::GL::Widget