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DemoScene pour le départ à la retraite d'Emmanuel Otton
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*
WIP: utils.c for factoring opengl tedious tasks, switch to OpenGL 3.3
HEAD
master
Ludovic Pouzenc
2019-09-15
7
-67
/
+165
*
Unplug SDL_Renderer from OpenGL process. Use FrameBufferObject.
Ludovic Pouzenc
2019-09-15
3
-12
/
+53
*
COPYING was mistakenly copied from libfreefare with wrong content
Ludovic Pouzenc
2019-09-14
1
-206
/
+669
*
Use autotools instead of hand-written Makefile
Ludovic Pouzenc
2019-09-14
9
-19
/
+98
*
TRACE & DEBUG, 80x24x24fps, still troubles with render to texture
Ludovic Pouzenc
2019-09-08
6
-30
/
+48
*
alarm(1) before SEM_WAIT(...) in worker_(sdl|gl) to avoid edge cases
Ludovic Pouzenc
2019-09-08
5
-27
/
+92
*
Remove TRACE() calls and make spaces in ( EXPR ) uniform
Ludovic Pouzenc
2019-09-07
4
-91
/
+77
*
Multi-process done. GL has to be done cleanly now.
Ludovic Pouzenc
2019-09-07
5
-44
/
+102
*
Multi-process is quite there. Need to call init_sdl() and init_gl()..
Ludovic Pouzenc
2019-09-07
8
-36
/
+90
*
Unfinished integration of multi-process approach
Ludovic Pouzenc
2019-09-05
9
-221
/
+445
*
GL and SDL does not mixup. Add mmap-sem.c example to fork this in separate pr...
Ludovic Pouzenc
2019-09-03
1
-0
/
+140
*
First try for GL drawing. Scene 00 cannot render after scene01_init.
Ludovic Pouzenc
2019-09-02
4
-25
/
+154
*
First try for GL drawing. Scene 00 cannot render after scene01_init.
Ludovic Pouzenc
2019-09-02
1
-199
/
+0
*
Initial import. First working main loop.
Ludovic Pouzenc
2019-09-01
15
-0
/
+1415