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* WIP: utils.c for factoring opengl tedious tasks, switch to OpenGL 3.3HEADmasterLudovic Pouzenc2019-09-151-3/+3
| | | | For now, it display nothing, shaders changed without updating client code.
* Unplug SDL_Renderer from OpenGL process. Use FrameBufferObject.Ludovic Pouzenc2019-09-151-1/+1
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* Use autotools instead of hand-written MakefileLudovic Pouzenc2019-09-141-0/+456