From fa84dfb895d5f3965b2c791b477a1dcc6b4eef7b Mon Sep 17 00:00:00 2001 From: Ludovic Pouzenc Date: Sun, 8 Sep 2019 10:49:22 +0200 Subject: TRACE & DEBUG, 80x24x24fps, still troubles with render to texture Tidy TRACE and DEBUG for cacaserver use or ncurses (no spurious printf). Switch to 80x24 at 24fps for bandwidth (4 Mbps) Colors are OK with xterm, but not with gnome-terminal --- src/main.c | 36 +++++++++++++++++++++++++----------- src/main.h | 13 ++++++++----- src/scene00.c | 6 +++--- src/scene01.c | 8 ++++---- src/scene02.c | 7 +++---- 5 files changed, 43 insertions(+), 27 deletions(-) (limited to 'src') diff --git a/src/main.c b/src/main.c index 7dd18ee..94db4e5 100644 --- a/src/main.c +++ b/src/main.c @@ -42,9 +42,6 @@ #define SCENE_COUNT 3 #define SCENE_NEXT do { shm->scene = (shm->scene+1)%SCENE_COUNT; } while(0) -#define EXPR_MIN_SIZE (shm->ge.w<80 || shm->ge.h<25) -#define TEXT_MIN_SIZE "80x25" - #define SEM_POST(sem,errcode) \ do { \ TRACE_SEM(sem,"sem_post",""); \ @@ -99,6 +96,7 @@ int main() { int do_fork1() { TRACE("call"); + fflush(stdout); switch (fork()) { case -1: return 4; break; case 0: return worker_sdl(); break; @@ -108,6 +106,7 @@ int do_fork1() { int do_fork2() { TRACE("call"); + fflush(stdout); switch (fork()) { case -1: return 5; break; case 0: return worker_gl(); break; @@ -125,7 +124,7 @@ int parent() { shm->ge.dp = caca_create_display(NULL); if(!shm->ge.dp) return 1; caca_set_display_title(shm->ge.dp, "demoscene-eo"); - caca_set_display_time(shm->ge.dp, 16666); // 1e6µs/60 = 16666.66... It is ~60 fps + caca_set_display_time(shm->ge.dp, 41666); // 1e6µs/24 = 41666.66... It is ~24 fps shm->ge.cv = caca_get_canvas(shm->ge.dp); shm->ge.d = caca_create_dither(32, FBUF_W, FBUF_H, FBUF_W*4, 0x00ff0000, 0x0000ff00, 0x000000ff, 0); @@ -234,9 +233,13 @@ static void worker_sdl_sighandler(int sig) { int worker_sdl() { int lastscene=-1, res; struct sigaction sa; +#ifdef DEBUG Uint32 sdl_win_flags = 0; //XXX for final version, consider adding SDL_WINDOW_HIDDEN - SDL_RendererInfo renderer_info; SDL_Event sdl_ev; +#else + Uint32 sdl_win_flags = SDL_WINDOW_HIDDEN; +#endif + SDL_RendererInfo renderer_info; TRACE("call"); @@ -297,6 +300,7 @@ int worker_sdl() { } if (skip) skip = 0; +#ifdef DEBUG // Event handling for the SDL window (debug purposes) while(SDL_PollEvent(&sdl_ev)) { switch(sdl_ev.type) { @@ -314,7 +318,7 @@ int worker_sdl() { break; } } - +#endif SEM_POST(&shm->parent_can_read_result, 21); } @@ -336,9 +340,13 @@ static void worker_gl_sighandler(int sig) { int worker_gl() { int lastscene=-1, res; struct sigaction sa; - Uint32 sdl_win_flags = SDL_WINDOW_OPENGL; //XXX for final version, consider adding SDL_WINDOW_HIDDEN - SDL_RendererInfo renderer_info; +#ifdef DEBUG + Uint32 sdl_win_flags = SDL_WINDOW_OPENGL; SDL_Event gl_ev; +#else + Uint32 sdl_win_flags = SDL_WINDOW_OPENGL | SDL_WINDOW_HIDDEN; +#endif + SDL_RendererInfo renderer_info; TRACE("call"); @@ -376,7 +384,12 @@ int worker_gl() { if (shm->ge.gl_target == NULL) return 9; shm->ge.gl_ctx = SDL_GL_CreateContext(shm->ge.gl_win); if (shm->ge.gl_ctx == NULL) return 11; - +/* + glBindFramebuffer(GL_FRAMEBUFFER,0); + glClearColor(0,0,0,1); + glClear(GL_COLOR_BUFFER_BIT); + SDL_GL_SwapWindow(shm->ge.gl_win); +*/ while (!shm->done) { alarm(1); SEM_WAIT(&shm->worker_gl_can_render,10); @@ -413,6 +426,7 @@ int worker_gl() { } if (skip) skip = 0; +#ifdef DEBUG // Event handling for the GL window (debug purposes) while(SDL_PollEvent(&gl_ev)) { switch(gl_ev.type) { @@ -430,11 +444,11 @@ int worker_gl() { break; } } - +#endif SEM_POST(&shm->parent_can_read_result, 11); } - //SDL_DestroyTexture(shm->ge.gl_target); + SDL_DestroyTexture(shm->ge.gl_target); SDL_GL_DeleteContext(shm->ge.gl_ctx); SDL_DestroyWindow(shm->ge.gl_win); diff --git a/src/main.h b/src/main.h index 313dabf..3af6815 100644 --- a/src/main.h +++ b/src/main.h @@ -8,15 +8,18 @@ #include #include -#define FBUF_W 256 -#define FBUF_H 256 +#define EXPR_MIN_SIZE (shm->ge.w<80 || shm->ge.h<24) +#define TEXT_MIN_SIZE "80x24" +// 80x24 xterm as rendered on Debian 10 (size doen't matter so much, keep the right ratio) +#define FBUF_W 478 +#define FBUF_H 371 #ifdef DEBUG -#define TRACE(hint) do { printf("%s(): %s\n", __func__, hint); fflush(stdout); } while(0) -#define TRACE_ONCE(hint) if (firsttime) { printf("%s(): %s\n", __func__, hint); fflush(stdout); firsttime=0; } +#define TRACE(hint) do { printf("%s(): %s\n", __func__, hint); } while(0) +#define TRACE_CALL_ONCE static int firsttime=1; if (firsttime) { printf("%s(): %s\n", __func__, "call"); firsttime=0; } #else #define TRACE(hint) -#define TRACE_ONCE(hint) +#define TRACE_CALL_ONCE #endif typedef struct { diff --git a/src/scene00.c b/src/scene00.c index f418146..976cb9f 100644 --- a/src/scene00.c +++ b/src/scene00.c @@ -52,7 +52,7 @@ void scene00_free_caca(graphical_env_t *ge, scene00_env_t *se) { } int scene00_next_gl(graphical_env_t *ge, scene00_env_t *se) { - static int firsttime=1; TRACE_ONCE("call"); + TRACE_CALL_ONCE; return 0; } @@ -60,7 +60,7 @@ int scene00_next_sdl(graphical_env_t *ge, scene00_env_t *se) { // Shorthands SDL_Renderer *r = ge->sdl_rndr; - static int firsttime=1; TRACE_ONCE("call"); + TRACE_CALL_ONCE; // https://gist.github.com/Twinklebear/8265888 // https://forums.libsdl.org/viewtopic.php?p=51634 @@ -90,7 +90,7 @@ int scene00_next_caca(graphical_env_t *ge, scene00_env_t *se) { int w = ge->w, h = ge->h; Uint32 frame = ge->sc_framecount; - static int firsttime=1; TRACE_ONCE("call"); + TRACE_CALL_ONCE; // "convert" the raw pixel stream from SDL to ASCII art on caca canevas caca_dither_bitmap(cv, 0, 0, w, h, ge->d, ge->raw_target); diff --git a/src/scene01.c b/src/scene01.c index a2f1345..39083d0 100644 --- a/src/scene01.c +++ b/src/scene01.c @@ -167,7 +167,7 @@ void scene01_free_caca(graphical_env_t *ge, scene01_env_t *se) { int scene01_next_gl(graphical_env_t *ge, scene01_env_t *se) { SDL_Renderer *r = ge->gl_rndr; - static int firsttime=1; TRACE_ONCE("call"); + TRACE_CALL_ONCE; // https://gist.github.com/Twinklebear/8265888 // https://forums.libsdl.org/viewtopic.php?p=51634 @@ -177,7 +177,7 @@ int scene01_next_gl(graphical_env_t *ge, scene01_env_t *se) { glDrawArrays(GL_TRIANGLES, 0, 6); // [...] - SDL_GL_SwapWindow(ge->gl_win); + //SDL_GL_SwapWindow(ge->gl_win); // Download the rendered texture from videocard to main memory SDL_RenderReadPixels(r, NULL, 0, ge->raw_target, FBUF_W*4); @@ -186,7 +186,7 @@ int scene01_next_gl(graphical_env_t *ge, scene01_env_t *se) { } int scene01_next_sdl(graphical_env_t *ge, scene01_env_t *se) { - static int firsttime=1; TRACE_ONCE("call"); + TRACE_CALL_ONCE; return 0; } @@ -195,7 +195,7 @@ int scene01_next_caca(graphical_env_t *ge, scene01_env_t *se) { caca_canvas_t *cv = ge->cv; int w = ge->w, h = ge->h; Uint32 frame = ge->sc_framecount; - static int firsttime=1; TRACE_ONCE("call"); + TRACE_CALL_ONCE; // "convert" the raw pixel stream from SDL to ASCII art on caca canevas caca_set_dither_gamma(ge->d, 1.0); diff --git a/src/scene02.c b/src/scene02.c index f268f1f..14629ca 100644 --- a/src/scene02.c +++ b/src/scene02.c @@ -46,14 +46,13 @@ void scene02_free_caca(graphical_env_t *ge, scene02_env_t *se) { TRACE("call"); } - int scene02_next_gl(graphical_env_t *ge, scene02_env_t *se) { - static int firsttime=1; TRACE_ONCE("call"); + TRACE_CALL_ONCE; return 0; } int scene02_next_sdl(graphical_env_t *ge, scene02_env_t *se) { - static int firsttime=1; TRACE_ONCE("call"); + TRACE_CALL_ONCE; return 0; } @@ -63,7 +62,7 @@ int scene02_next_caca(graphical_env_t *ge, scene02_env_t *se) { //int w = ge->w, h = ge->h; Uint32 frame = ge->sc_framecount; - static int firsttime=1; TRACE_ONCE("call"); + TRACE_CALL_ONCE; caca_clear_canvas(cv); -- cgit v1.2.3