diff options
Diffstat (limited to 'level/1_orig/lvl0024.ini')
-rw-r--r-- | level/1_orig/lvl0024.ini | 104 |
1 files changed, 0 insertions, 104 deletions
diff --git a/level/1_orig/lvl0024.ini b/level/1_orig/lvl0024.ini deleted file mode 100644 index 9517418..0000000 --- a/level/1_orig/lvl0024.ini +++ /dev/null @@ -1,104 +0,0 @@ -# LVL extracted by Lemmini #LVL0024.LVL -releaseRate = 1 -numLemmings = 80 -numToRescue = 80 -timeLimit = 2 -numClimbers = 30 -numFloaters = 30 -numBombers = 30 -numBlockers = 0 -numBuilders = 30 -numBashers = 30 -numMiners = 30 -numDiggers = 30 -xPos = 1120 -style = fire - -# Objects -# id, xpos, ypos, paint mode (), upside down (0,1) -# paint modes: 8=VIS_ON_TERRAIN, 4=NO_OVERWRITE, 0=FULL (only one value possible) -object_0 = 1, 1248, 192, 4, 0 -object_1 = 0, 1920, 80, 4, 0 -object_2 = 6, 1920, 32, 4, 0 - -# Terrain -# id, xpos, ypos, modifier -# modifier: 8=NO_OVERWRITE, 4=UPSIDE_DOWN, 2=REMOVE (combining allowed, 0=FULL) -terrain_0 = 38, 1282, 76, 0 -terrain_1 = 35, 1344, 78, 0 -terrain_2 = 31, 1394, 82, 0 -terrain_3 = 52, 1446, 80, 0 -terrain_4 = 35, 1496, 80, 0 -terrain_5 = 44, 1556, 74, 0 -terrain_6 = 58, 1630, 78, 0 -terrain_7 = 0, 1934, 136, 0 -terrain_8 = 0, 1884, 136, 0 -terrain_9 = 0, 1984, 136, 0 -terrain_10 = 63, 1858, 148, 0 -terrain_11 = 62, 2032, 148, 0 -terrain_12 = 0, 1528, 272, 0 -terrain_13 = 0, 1478, 272, 0 -terrain_14 = 0, 1430, 272, 0 -terrain_15 = 0, 1380, 272, 0 -terrain_16 = 0, 1332, 272, 0 -terrain_17 = 0, 1284, 272, 0 -terrain_18 = 0, 1234, 272, 0 -terrain_19 = 3, 1624, 260, 0 -terrain_20 = 3, 1702, 262, 0 -terrain_21 = 3, 1770, 260, 0 -terrain_22 = 3, 1834, 260, 0 -terrain_23 = 3, 2318, 240, 0 -terrain_24 = 4, 906, 278, 0 -terrain_25 = 5, 894, 262, 4 -terrain_26 = 5, 894, 242, 0 -terrain_27 = 0, 1234, 284, 0 -terrain_28 = 0, 1284, 284, 0 -terrain_29 = 0, 1334, 284, 0 -terrain_30 = 0, 1384, 284, 0 -terrain_31 = 0, 1430, 284, 0 -terrain_32 = 0, 1528, 284, 0 -terrain_33 = 0, 1476, 284, 0 -terrain_34 = 0, 1508, 284, 0 -terrain_35 = 0, 1234, 260, 0 -terrain_36 = 0, 1284, 260, 0 -terrain_37 = 0, 1334, 260, 0 -terrain_38 = 0, 1382, 260, 0 -terrain_39 = 0, 1428, 260, 0 -terrain_40 = 0, 1476, 260, 0 -terrain_41 = 0, 1524, 260, 0 -terrain_42 = 0, 1528, 260, 0 -terrain_43 = 0, 1186, 260, 0 -terrain_44 = 0, 1186, 272, 0 -terrain_45 = 0, 1186, 284, 0 -terrain_46 = 2, 1864, 260, 0 -terrain_47 = 2, 1914, 260, 0 -terrain_48 = 2, 1964, 260, 0 -terrain_49 = 2, 2014, 260, 0 -terrain_50 = 4, 1944, 148, 0 -terrain_51 = 4, 1944, 196, 0 -terrain_52 = 4, 1942, 244, 8 -terrain_53 = 5, 1932, 138, 0 -terrain_54 = 5, 1932, 244, 4 -terrain_55 = 12, 1866, 148, 6 -terrain_56 = 12, 1852, 194, 6 -terrain_57 = 12, 1850, 210, 6 -terrain_58 = 12, 2020, 148, 6 -terrain_59 = 12, 2018, 182, 6 -terrain_60 = 12, 2010, 210, 6 -terrain_61 = 5, 1196, 288, 0 -terrain_62 = 5, 1512, 288, 0 -terrain_63 = 5, 1364, 288, 0 -terrain_64 = 4, 1376, 312, 0 -terrain_65 = 4, 1524, 312, 0 -terrain_66 = 4, 1208, 312, 0 -terrain_67 = 12, 912, 240, 2 -terrain_68 = 12, 864, 242, 2 -terrain_69 = 12, 876, 282, 2 -terrain_70 = 12, 908, 280, 2 -terrain_71 = 3, 888, 246, 0 - -#Steel -# id, xpos, ypos, width, height - -#Name -name = Heaven can wait (we hope!!!!) |