diff options
Diffstat (limited to 'level/1_orig/lvl0034.ini')
-rw-r--r-- | level/1_orig/lvl0034.ini | 83 |
1 files changed, 0 insertions, 83 deletions
diff --git a/level/1_orig/lvl0034.ini b/level/1_orig/lvl0034.ini deleted file mode 100644 index 23522f8..0000000 --- a/level/1_orig/lvl0034.ini +++ /dev/null @@ -1,83 +0,0 @@ -# LVL extracted by Lemmini #LVL0034.LVL -releaseRate = 20 -numLemmings = 50 -numToRescue = 50 -timeLimit = 4 -numClimbers = 2 -numFloaters = 1 -numBombers = 0 -numBlockers = 0 -numBuilders = 20 -numBashers = 5 -numMiners = 5 -numDiggers = 5 -xPos = 1260 -style = pillar - -# Objects -# id, xpos, ypos, paint mode (), upside down (0,1) -# paint modes: 8=VIS_ON_TERRAIN, 4=NO_OVERWRITE, 0=FULL (only one value possible) -object_0 = 1, 1600, 152, 4, 0 -object_1 = 0, 640, 248, 4, 0 -object_2 = 6, 640, 232, 4, 0 - -# Terrain -# id, xpos, ypos, modifier -# modifier: 8=NO_OVERWRITE, 4=UPSIDE_DOWN, 2=REMOVE (combining allowed, 0=FULL) -terrain_0 = 26, 1600, 256, 0 -terrain_1 = 26, 1482, 226, 0 -terrain_2 = 26, 1360, 200, 0 -terrain_3 = 26, 1240, 170, 0 -terrain_4 = 26, 1124, 148, 0 -terrain_5 = 26, 1004, 124, 0 -terrain_6 = 26, 886, 100, 0 -terrain_7 = 28, 1620, 300, 0 -terrain_8 = 28, 1502, 270, 0 -terrain_9 = 1, 1380, 244, 0 -terrain_10 = 1, 1260, 214, 0 -terrain_11 = 1, 1144, 192, 0 -terrain_12 = 1, 1024, 168, 0 -terrain_13 = 1, 1024, 202, 0 -terrain_14 = 1, 906, 144, 0 -terrain_15 = 1, 906, 226, 0 -terrain_16 = 1, 2016, 204, 0 -terrain_17 = 1, 2016, 116, 0 -terrain_18 = 3, 2016, 72, 0 -terrain_19 = 7, 466, 134, 0 -terrain_20 = 2, 394, 64, 0 -terrain_21 = 1, 420, 134, 0 -terrain_22 = 1, 420, 236, 0 -terrain_23 = 1, 564, 6, 0 -terrain_24 = 1, 564, -10, 0 -terrain_25 = 38, 1738, -18, 8 -terrain_26 = 38, 1654, -18, 8 -terrain_27 = 38, 1570, -18, 8 -terrain_28 = 38, 1486, -18, 8 -terrain_29 = 38, 1402, -18, 8 -terrain_30 = 38, 1318, -18, 8 -terrain_31 = 38, 1234, -18, 8 -terrain_32 = 38, 1150, -18, 8 -terrain_33 = 38, 1066, -18, 8 -terrain_34 = 38, 982, -18, 8 -terrain_35 = 38, 898, -18, 8 -terrain_36 = 38, 814, -18, 8 -terrain_37 = 38, 730, -18, 8 -terrain_38 = 38, 646, -18, 8 -terrain_39 = 38, 1822, -18, 0 -terrain_40 = 38, 1906, -18, 0 -terrain_41 = 38, 1990, -18, 0 -terrain_42 = 38, 2074, -18, 0 -terrain_43 = 38, 798, 282, 8 -terrain_44 = 38, 714, 282, 8 -terrain_45 = 38, 632, 282, 8 -terrain_46 = 38, 548, 282, 8 -terrain_47 = 3, 2524, 166, 0 -terrain_48 = 1, 2524, 208, 0 -terrain_49 = 6, 1918, 56, 0 -terrain_50 = 28, 1918, 0, 8 - -#Steel -# id, xpos, ypos, width, height - -#Name -name = The ascending pillar scenario |