diff options
Diffstat (limited to 'level/1_orig/lvl0040.ini')
-rw-r--r-- | level/1_orig/lvl0040.ini | 116 |
1 files changed, 0 insertions, 116 deletions
diff --git a/level/1_orig/lvl0040.ini b/level/1_orig/lvl0040.ini deleted file mode 100644 index 136e136..0000000 --- a/level/1_orig/lvl0040.ini +++ /dev/null @@ -1,116 +0,0 @@ -# LVL extracted by Lemmini #LVL0040.LVL -releaseRate = 50 -numLemmings = 80 -numToRescue = 77 -timeLimit = 3 -numClimbers = 0 -numFloaters = 4 -numBombers = 3 -numBlockers = 3 -numBuilders = 20 -numBashers = 0 -numMiners = 0 -numDiggers = 0 -xPos = 688 -style = fire - -# Objects -# id, xpos, ypos, paint mode (), upside down (0,1) -# paint modes: 8=VIS_ON_TERRAIN, 4=NO_OVERWRITE, 0=FULL (only one value possible) -object_0 = 1, 864, 0, 4, 0 -object_1 = 5, 1344, 288, 4, 0 -object_2 = 0, 1888, 192, 4, 0 -object_3 = 6, 1888, 144, 4, 0 - -# Terrain -# id, xpos, ypos, modifier -# modifier: 8=NO_OVERWRITE, 4=UPSIDE_DOWN, 2=REMOVE (combining allowed, 0=FULL) -terrain_0 = 4, 946, 50, 0 -terrain_1 = 4, 944, 98, 0 -terrain_2 = 4, 942, 146, 0 -terrain_3 = 4, 940, 194, 0 -terrain_4 = 4, 938, 242, 0 -terrain_5 = 4, 936, 290, 0 -terrain_6 = 2, 906, 50, 8 -terrain_7 = 2, 856, 50, 8 -terrain_8 = 2, 806, 50, 8 -terrain_9 = 2, 964, 296, 8 -terrain_10 = 2, 1014, 296, 8 -terrain_11 = 2, 1064, 296, 8 -terrain_12 = 2, 1114, 296, 8 -terrain_13 = 2, 1164, 296, 8 -terrain_14 = 2, 1214, 296, 8 -terrain_15 = 3, 1114, 210, 8 -terrain_16 = 3, 1144, 128, 8 -terrain_17 = 3, 1174, 46, 8 -terrain_18 = 3, 1200, 128, 8 -terrain_19 = 3, 1228, 212, 8 -terrain_20 = 3, 1174, 130, 12 -terrain_21 = 3, 1146, 214, 12 -terrain_22 = 3, 1200, 214, 12 -terrain_23 = 3, 1176, 212, 8 -terrain_24 = 1, 1264, 296, 0 -terrain_25 = 61, 808, 16, 8 -terrain_26 = 60, 824, -50, 0 -terrain_27 = 2, 1202, 46, 2 -terrain_28 = 2, 1202, 118, 2 -terrain_29 = 2, 1202, 190, 2 -terrain_30 = 2, 1202, 224, 2 -terrain_31 = 2, 1242, 196, 2 -terrain_32 = 2, 1242, 224, 2 -terrain_33 = 14, 946, 28, 0 -terrain_34 = 13, 946, 80, 0 -terrain_35 = 13, 1200, 48, 0 -terrain_36 = 13, 1200, 98, 0 -terrain_37 = 13, 1200, 148, 8 -terrain_38 = 13, 1200, 196, 8 -terrain_39 = 13, 1200, 246, 8 -terrain_40 = 13, 1312, 296, 8 -terrain_41 = 11, 1338, 280, 0 -terrain_42 = 11, 1400, 280, 8 -terrain_43 = 12, 1472, 292, 0 -terrain_44 = 18, 1470, 264, 8 -terrain_45 = 10, 1518, 238, 8 -terrain_46 = 10, 1620, 242, 8 -terrain_47 = 10, 1646, 228, 8 -terrain_48 = 10, 1676, 238, 8 -terrain_49 = 10, 1734, 246, 8 -terrain_50 = 10, 1750, 244, 8 -terrain_51 = 10, 1790, 244, 8 -terrain_52 = 10, 1874, 244, 8 -terrain_53 = 10, 1880, 244, 8 -terrain_54 = 10, 1888, 242, 8 -terrain_55 = 10, 1892, 242, 8 -terrain_56 = 10, 1878, 242, 8 -terrain_57 = 10, 1854, 248, 8 -terrain_58 = 10, 1986, 252, 0 -terrain_59 = 10, 2044, 244, 0 -terrain_60 = 10, 2052, 242, 0 -terrain_61 = 10, 2004, 270, 0 -terrain_62 = 10, 1970, 260, 0 -terrain_63 = 10, 1958, 246, 0 -terrain_64 = 61, 2090, 206, 8 -terrain_65 = 60, 2106, 148, 0 -terrain_66 = 61, 2090, 86, 8 -terrain_67 = 60, 2106, 32, 0 -terrain_68 = 61, 2090, -30, 8 -terrain_69 = 13, 1324, 288, 0 -terrain_70 = 13, 1494, 272, 0 -terrain_71 = 12, 1472, 272, 0 -terrain_72 = 13, 1920, 198, 2 -terrain_73 = 7, 1912, 248, 8 -terrain_74 = 7, 1906, 252, 8 -terrain_75 = 7, 1940, 248, 8 - -#Steel -# id, xpos, ypos, width, height -steel_0 = 944, 48, 56, 32 -steel_1 = 944, 80, 40, 48 -steel_2 = 1200, 48, 32, 128 -steel_3 = 1200, 176, 32, 120 -steel_4 = 1312, 296, 16, 24 -steel_5 = 1472, 272, 56, 48 -steel_6 = 1328, 288, 32, 32 - -#Name -name = Mary Poppins' land |