diff options
Diffstat (limited to 'level/1_orig/lvl0045.ini')
-rw-r--r-- | level/1_orig/lvl0045.ini | 75 |
1 files changed, 0 insertions, 75 deletions
diff --git a/level/1_orig/lvl0045.ini b/level/1_orig/lvl0045.ini deleted file mode 100644 index cc843b8..0000000 --- a/level/1_orig/lvl0045.ini +++ /dev/null @@ -1,75 +0,0 @@ -# LVL extracted by Lemmini #LVL0045.LVL -releaseRate = 70 -numLemmings = 20 -numToRescue = 20 -timeLimit = 2 -numClimbers = 3 -numFloaters = 3 -numBombers = 3 -numBlockers = 3 -numBuilders = 4 -numBashers = 3 -numMiners = 3 -numDiggers = 3 -xPos = 1216 -style = fire - -# Objects -# id, xpos, ypos, paint mode (), upside down (0,1) -# paint modes: 8=VIS_ON_TERRAIN, 4=NO_OVERWRITE, 0=FULL (only one value possible) -object_0 = 0, 1600, 168, 4, 0 -object_1 = 10, 1632, 184, 0, 0 -object_2 = 8, 1504, 184, 0, 0 -object_3 = 6, 1600, 120, 4, 0 -object_4 = 1, 1248, 144, 4, 0 - -# Terrain -# id, xpos, ypos, modifier -# modifier: 8=NO_OVERWRITE, 4=UPSIDE_DOWN, 2=REMOVE (combining allowed, 0=FULL) -terrain_0 = 18, 1584, 218, 8 -terrain_1 = 12, 1454, 192, 0 -terrain_2 = 12, 1454, 242, 0 -terrain_3 = 12, 1454, 292, 0 -terrain_4 = 12, 1792, 192, 0 -terrain_5 = 12, 1792, 242, 0 -terrain_6 = 12, 1792, 292, 0 -terrain_7 = 18, 1534, 258, 8 -terrain_8 = 17, 1484, 252, 8 -terrain_9 = 17, 1668, 258, 8 -terrain_10 = 17, 1716, 256, 8 -terrain_11 = 1, 1624, 254, 0 -terrain_12 = 1, 1624, 278, 0 -terrain_13 = 1, 1622, 302, 0 -terrain_14 = 2, 1404, 248, 0 -terrain_15 = 2, 1354, 248, 0 -terrain_16 = 1, 1304, 248, 0 -terrain_17 = 1, 1254, 248, 0 -terrain_18 = 1, 1204, 248, 0 -terrain_19 = 0, 1304, 272, 0 -terrain_20 = 5, 1202, 272, 4 -terrain_21 = 5, 1202, 224, 0 -terrain_22 = 4, 1214, 186, 8 -terrain_23 = 4, 1214, 282, 8 -terrain_24 = 4, 1214, 138, 0 -terrain_25 = 4, 1214, 90, 0 -terrain_26 = 4, 1214, 42, 0 -terrain_27 = 4, 1214, -6, 0 -terrain_28 = 61, 1864, -30, 0 -terrain_29 = 60, 1880, 36, 0 -terrain_30 = 61, 1864, 98, 8 -terrain_31 = 60, 1880, 164, 0 -terrain_32 = 61, 1864, 226, 8 -terrain_33 = 60, 1882, 296, 0 -terrain_34 = 11, 1502, 248, 0 -terrain_35 = 11, 1696, 248, 0 -terrain_36 = 11, 1598, 248, 0 -terrain_37 = 2, 1404, 188, 0 -terrain_38 = 2, 1354, 188, 0 - -#Steel -# id, xpos, ypos, width, height -steel_0 = 1456, 192, 48, 128 -steel_1 = 1792, 192, 48, 128 - -#Name -name = Feel the heat! |