diff options
Diffstat (limited to 'level/1_orig/lvl0052.ini')
-rw-r--r-- | level/1_orig/lvl0052.ini | 83 |
1 files changed, 0 insertions, 83 deletions
diff --git a/level/1_orig/lvl0052.ini b/level/1_orig/lvl0052.ini deleted file mode 100644 index c00f8a0..0000000 --- a/level/1_orig/lvl0052.ini +++ /dev/null @@ -1,83 +0,0 @@ -# LVL extracted by Lemmini #LVL0052.LVL -releaseRate = 80 -numLemmings = 80 -numToRescue = 79 -timeLimit = 5 -numClimbers = 10 -numFloaters = 10 -numBombers = 10 -numBlockers = 10 -numBuilders = 12 -numBashers = 10 -numMiners = 10 -numDiggers = 10 -xPos = 1248 -style = fire - -# Objects -# id, xpos, ypos, paint mode (), upside down (0,1) -# paint modes: 8=VIS_ON_TERRAIN, 4=NO_OVERWRITE, 0=FULL (only one value possible) -object_0 = 1, 1280, 200, 4, 0 -object_1 = 1, 1760, 200, 4, 0 -object_2 = 0, 1536, 136, 4, 0 -object_3 = 6, 1536, 88, 4, 0 -object_4 = 1, 1536, 0, 4, 0 -object_5 = 7, 1792, 48, 0, 0 - -# Terrain -# id, xpos, ypos, modifier -# modifier: 8=NO_OVERWRITE, 4=UPSIDE_DOWN, 2=REMOVE (combining allowed, 0=FULL) -terrain_0 = 1, 1248, 296, 0 -terrain_1 = 1, 1298, 296, 0 -terrain_2 = 1, 1348, 296, 0 -terrain_3 = 1, 1850, 296, 0 -terrain_4 = 1, 1800, 296, 0 -terrain_5 = 1, 1750, 296, 0 -terrain_6 = 11, 1530, 192, 8 -terrain_7 = 9, 1482, 158, 0 -terrain_8 = 10, 1480, 174, 0 -terrain_9 = 9, 1474, 162, 0 -terrain_10 = 6, 1622, 166, 0 -terrain_11 = 17, 1574, 112, 0 -terrain_12 = 17, 1572, 70, 0 -terrain_13 = 18, 1458, 98, 0 -terrain_14 = 18, 1462, 70, 0 -terrain_15 = 16, 1512, 70, 0 -terrain_16 = 16, 1548, 70, 0 -terrain_17 = 17, 1526, 90, 2 -terrain_18 = 0, 1572, 192, 8 -terrain_19 = 12, 1750, 272, 0 -terrain_20 = 12, 1366, 270, 0 -terrain_21 = 4, 1248, 248, 0 -terrain_22 = 4, 1248, 200, 0 -terrain_23 = 4, 1248, 152, 0 -terrain_24 = 4, 1248, 104, 0 -terrain_25 = 4, 1248, 56, 0 -terrain_26 = 5, 1236, 32, 0 -terrain_27 = 4, 1866, 248, 0 -terrain_28 = 4, 1866, 200, 0 -terrain_29 = 4, 1866, 152, 0 -terrain_30 = 4, 1866, 104, 0 -terrain_31 = 4, 1866, 56, 0 -terrain_32 = 5, 1856, 32, 0 -terrain_33 = 10, 1230, -36, 0 -terrain_34 = 10, 1366, -40, 0 -terrain_35 = 10, 1514, -40, 0 -terrain_36 = 10, 1662, -42, 0 -terrain_37 = 10, 1774, -38, 0 -terrain_38 = 9, 1622, 166, 8 -terrain_39 = 3, 1796, 82, 12 -terrain_40 = 20, 1840, 96, 12 -terrain_41 = 1, 1534, 0, 2 -terrain_42 = 1, 1578, 0, 2 -terrain_43 = 4, 1566, 144, 2 -terrain_44 = 3, 1796, 76, 12 -terrain_45 = 3, 1794, 72, 12 - -#Steel -# id, xpos, ypos, width, height -steel_0 = 1368, 272, 48, 48 -steel_1 = 1752, 272, 48, 48 - -#Name -name = Triple Trouble |