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Diffstat (limited to 'level/1_orig/lvl0073b.ini')
-rw-r--r-- | level/1_orig/lvl0073b.ini | 80 |
1 files changed, 0 insertions, 80 deletions
diff --git a/level/1_orig/lvl0073b.ini b/level/1_orig/lvl0073b.ini deleted file mode 100644 index 1dc461b..0000000 --- a/level/1_orig/lvl0073b.ini +++ /dev/null @@ -1,80 +0,0 @@ -# LVL - based on LVL0073.LVL (The Fast Food Kitchen...) -releaseRate = 60 -numLemmings = 100 -numToRescue = 94 -timeLimit = 8 -numClimbers = 20 -numFloaters = 20 -numBombers = 20 -numBlockers = 20 -numBuilders = 20 -numBashers = 20 -numMiners = 20 -numDiggers = 20 -xPos = 832 -style = fire - -# Objects -# id, xpos, ypos, paint mode (), upside down (0,1) -# paint modes: 8=VIS_ON_TERRAIN, 4=NO_OVERWRITE, 0=FULL (only one value possible) -object_0 = 0, 1600, 80, 4, 0 -object_1 = 6, 1600, 32, 4, 0 -object_2 = 1, 992, 104, 4, 0 -object_3 = 1, 2176, 120, 4, 0 - -# Terrain -# id, xpos, ypos, modifier -# modifier: 8=NO_OVERWRITE, 4=UPSIDE_DOWN, 2=REMOVE (combining allowed, 0=FULL) -terrain_0 = 2, 1618, 136, 0 -terrain_1 = 2, 1618, 208, 0 -terrain_2 = 2, 1618, 280, 0 -terrain_3 = 2, 1518, 164, 0 -terrain_4 = 2, 1518, 236, 0 -terrain_5 = 2, 1518, 308, 0 -terrain_6 = 2, 1718, 236, 0 -terrain_7 = 2, 1718, 308, 0 -terrain_8 = 10, 1294, 202, 8 -terrain_9 = 10, 1818, 208, 8 -terrain_10 = 2, 1718, 164, 8 -terrain_11 = 10, 1172, 200, 8 -terrain_12 = 10, 1026, 196, 8 -terrain_13 = 10, 958, 194, 8 -terrain_14 = 10, 1920, 206, 8 -terrain_15 = 10, 2030, 204, 8 -terrain_16 = 10, 2120, 206, 8 -terrain_17 = 16, 2024, 128, 0 -terrain_18 = 16, 1128, 118, 0 -terrain_19 = 12, 2478, 270, 0 -terrain_20 = 12, 764, 270, 0 -terrain_21 = 12, 1718, 270, 0 -terrain_22 = 12, 1618, 270, 0 -terrain_23 = 12, 1516, 270, 0 -terrain_24 = 61, 766, 226, 8 -terrain_25 = 60, 782, 166, 0 -terrain_26 = 61, 766, 110, 8 -terrain_27 = 60, 782, 54, 0 -terrain_28 = 61, 766, -6, 8 -terrain_29 = 60, 782, -64, 0 -terrain_30 = 61, 2480, 230, 8 -terrain_31 = 60, 2496, 168, 0 -terrain_32 = 61, 2480, 118, 8 -terrain_33 = 60, 2496, 62, 0 -terrain_34 = 61, 2480, 2, 8 -terrain_35 = 60, 2496, -54, 0 -terrain_36 = 10, 1114, 200, 0 -terrain_37 = 10, 1144, 202, 0 -terrain_38 = 16, 1132, 132, 0 -terrain_39 = 10, 2020, 202, 0 -terrain_40 = 10, 1982, 208, 0 -terrain_41 = 16, 2030, 140, 0 - -#Steel -# id, xpos, ypos, width, height -steel_0 = 760, 264, 56, 56 -steel_1 = 2472, 264, 56, 56 -steel_2 = 1512, 264, 56, 56 -steel_3 = 1616, 264, 56, 56 -steel_4 = 1720, 272, 56, 48 - -#Name -name = There's a lot of them about |