From 3e1a78eebdd8dcb35808bb867566ba4f4edde3c4 Mon Sep 17 00:00:00 2001 From: Ludovic Pouzenc Date: Wed, 17 Jul 2013 11:58:14 +0200 Subject: Déplacement des données dans dossier data MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- data/level/1_orig/lvl0040.ini | 116 ++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 116 insertions(+) create mode 100644 data/level/1_orig/lvl0040.ini (limited to 'data/level/1_orig/lvl0040.ini') diff --git a/data/level/1_orig/lvl0040.ini b/data/level/1_orig/lvl0040.ini new file mode 100644 index 0000000..136e136 --- /dev/null +++ b/data/level/1_orig/lvl0040.ini @@ -0,0 +1,116 @@ +# LVL extracted by Lemmini #LVL0040.LVL +releaseRate = 50 +numLemmings = 80 +numToRescue = 77 +timeLimit = 3 +numClimbers = 0 +numFloaters = 4 +numBombers = 3 +numBlockers = 3 +numBuilders = 20 +numBashers = 0 +numMiners = 0 +numDiggers = 0 +xPos = 688 +style = fire + +# Objects +# id, xpos, ypos, paint mode (), upside down (0,1) +# paint modes: 8=VIS_ON_TERRAIN, 4=NO_OVERWRITE, 0=FULL (only one value possible) +object_0 = 1, 864, 0, 4, 0 +object_1 = 5, 1344, 288, 4, 0 +object_2 = 0, 1888, 192, 4, 0 +object_3 = 6, 1888, 144, 4, 0 + +# Terrain +# id, xpos, ypos, modifier +# modifier: 8=NO_OVERWRITE, 4=UPSIDE_DOWN, 2=REMOVE (combining allowed, 0=FULL) +terrain_0 = 4, 946, 50, 0 +terrain_1 = 4, 944, 98, 0 +terrain_2 = 4, 942, 146, 0 +terrain_3 = 4, 940, 194, 0 +terrain_4 = 4, 938, 242, 0 +terrain_5 = 4, 936, 290, 0 +terrain_6 = 2, 906, 50, 8 +terrain_7 = 2, 856, 50, 8 +terrain_8 = 2, 806, 50, 8 +terrain_9 = 2, 964, 296, 8 +terrain_10 = 2, 1014, 296, 8 +terrain_11 = 2, 1064, 296, 8 +terrain_12 = 2, 1114, 296, 8 +terrain_13 = 2, 1164, 296, 8 +terrain_14 = 2, 1214, 296, 8 +terrain_15 = 3, 1114, 210, 8 +terrain_16 = 3, 1144, 128, 8 +terrain_17 = 3, 1174, 46, 8 +terrain_18 = 3, 1200, 128, 8 +terrain_19 = 3, 1228, 212, 8 +terrain_20 = 3, 1174, 130, 12 +terrain_21 = 3, 1146, 214, 12 +terrain_22 = 3, 1200, 214, 12 +terrain_23 = 3, 1176, 212, 8 +terrain_24 = 1, 1264, 296, 0 +terrain_25 = 61, 808, 16, 8 +terrain_26 = 60, 824, -50, 0 +terrain_27 = 2, 1202, 46, 2 +terrain_28 = 2, 1202, 118, 2 +terrain_29 = 2, 1202, 190, 2 +terrain_30 = 2, 1202, 224, 2 +terrain_31 = 2, 1242, 196, 2 +terrain_32 = 2, 1242, 224, 2 +terrain_33 = 14, 946, 28, 0 +terrain_34 = 13, 946, 80, 0 +terrain_35 = 13, 1200, 48, 0 +terrain_36 = 13, 1200, 98, 0 +terrain_37 = 13, 1200, 148, 8 +terrain_38 = 13, 1200, 196, 8 +terrain_39 = 13, 1200, 246, 8 +terrain_40 = 13, 1312, 296, 8 +terrain_41 = 11, 1338, 280, 0 +terrain_42 = 11, 1400, 280, 8 +terrain_43 = 12, 1472, 292, 0 +terrain_44 = 18, 1470, 264, 8 +terrain_45 = 10, 1518, 238, 8 +terrain_46 = 10, 1620, 242, 8 +terrain_47 = 10, 1646, 228, 8 +terrain_48 = 10, 1676, 238, 8 +terrain_49 = 10, 1734, 246, 8 +terrain_50 = 10, 1750, 244, 8 +terrain_51 = 10, 1790, 244, 8 +terrain_52 = 10, 1874, 244, 8 +terrain_53 = 10, 1880, 244, 8 +terrain_54 = 10, 1888, 242, 8 +terrain_55 = 10, 1892, 242, 8 +terrain_56 = 10, 1878, 242, 8 +terrain_57 = 10, 1854, 248, 8 +terrain_58 = 10, 1986, 252, 0 +terrain_59 = 10, 2044, 244, 0 +terrain_60 = 10, 2052, 242, 0 +terrain_61 = 10, 2004, 270, 0 +terrain_62 = 10, 1970, 260, 0 +terrain_63 = 10, 1958, 246, 0 +terrain_64 = 61, 2090, 206, 8 +terrain_65 = 60, 2106, 148, 0 +terrain_66 = 61, 2090, 86, 8 +terrain_67 = 60, 2106, 32, 0 +terrain_68 = 61, 2090, -30, 8 +terrain_69 = 13, 1324, 288, 0 +terrain_70 = 13, 1494, 272, 0 +terrain_71 = 12, 1472, 272, 0 +terrain_72 = 13, 1920, 198, 2 +terrain_73 = 7, 1912, 248, 8 +terrain_74 = 7, 1906, 252, 8 +terrain_75 = 7, 1940, 248, 8 + +#Steel +# id, xpos, ypos, width, height +steel_0 = 944, 48, 56, 32 +steel_1 = 944, 80, 40, 48 +steel_2 = 1200, 48, 32, 128 +steel_3 = 1200, 176, 32, 120 +steel_4 = 1312, 296, 16, 24 +steel_5 = 1472, 272, 56, 48 +steel_6 = 1328, 288, 32, 32 + +#Name +name = Mary Poppins' land -- cgit v1.2.3