From 3e1a78eebdd8dcb35808bb867566ba4f4edde3c4 Mon Sep 17 00:00:00 2001 From: Ludovic Pouzenc Date: Wed, 17 Jul 2013 11:58:14 +0200 Subject: Déplacement des données dans dossier data MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- data/level/1_orig/lvl0056.ini | 138 ++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 138 insertions(+) create mode 100644 data/level/1_orig/lvl0056.ini (limited to 'data/level/1_orig/lvl0056.ini') diff --git a/data/level/1_orig/lvl0056.ini b/data/level/1_orig/lvl0056.ini new file mode 100644 index 0000000..ceddfa9 --- /dev/null +++ b/data/level/1_orig/lvl0056.ini @@ -0,0 +1,138 @@ +# LVL extracted by Lemmini #LVL0056.LVL +releaseRate = 30 +numLemmings = 80 +numToRescue = 72 +timeLimit = 6 +numClimbers = 10 +numFloaters = 5 +numBombers = 10 +numBlockers = 10 +numBuilders = 30 +numBashers = 0 +numMiners = 0 +numDiggers = 0 +xPos = 1320 +style = fire + +# Objects +# id, xpos, ypos, paint mode (), upside down (0,1) +# paint modes: 8=VIS_ON_TERRAIN, 4=NO_OVERWRITE, 0=FULL (only one value possible) +object_0 = 0, 1152, 72, 4, 0 +object_1 = 6, 1152, 24, 4, 0 +object_2 = 8, 1280, 104, 0, 0 +object_3 = 1, 1728, 112, 4, 0 + +# Terrain +# id, xpos, ypos, modifier +# modifier: 8=NO_OVERWRITE, 4=UPSIDE_DOWN, 2=REMOVE (combining allowed, 0=FULL) +terrain_0 = 28, 768, 168, 0 +terrain_1 = 28, 928, 168, 0 +terrain_2 = 28, 776, 16, 0 +terrain_3 = 28, 936, 16, 0 +terrain_4 = 28, 778, -22, 0 +terrain_5 = 28, 898, -20, 0 +terrain_6 = 26, 1060, -24, 0 +terrain_7 = 28, 1080, 282, 0 +terrain_8 = 28, 1238, 280, 0 +terrain_9 = 28, 1398, 280, 0 +terrain_10 = 27, 1086, 282, 0 +terrain_11 = 27, 1246, 280, 0 +terrain_12 = 27, 1404, 278, 0 +terrain_13 = 63, 1080, 122, 0 +terrain_14 = 63, 1088, -28, 0 +terrain_15 = 0, 1110, 124, 0 +terrain_16 = 0, 1160, 124, 0 +terrain_17 = 0, 1210, 124, 0 +terrain_18 = 5, 1156, 126, 0 +terrain_19 = 5, 1156, 144, 4 +terrain_20 = 4, 1168, 156, 8 +terrain_21 = 4, 1168, 204, 8 +terrain_22 = 4, 1168, 252, 8 +terrain_23 = 5, 1156, 270, 4 +terrain_24 = 5, 1156, 250, 0 +terrain_25 = 11, 1298, 204, 0 +terrain_26 = 11, 1394, 204, 0 +terrain_27 = 10, 1306, 186, 8 +terrain_28 = 11, 1322, 186, 2 +terrain_29 = 11, 1378, 186, 2 +terrain_30 = 13, 1382, 126, 0 +terrain_31 = 13, 1382, 76, 0 +terrain_32 = 13, 1382, 26, 0 +terrain_33 = 13, 1382, -24, 0 +terrain_34 = 12, 1412, 126, 0 +terrain_35 = 14, 1412, 76, 0 +terrain_36 = 14, 1412, 48, 0 +terrain_37 = 15, 1412, 20, 0 +terrain_38 = 15, 1412, -8, 0 +terrain_39 = 15, 1434, 20, 0 +terrain_40 = 15, 1434, -8, 0 +terrain_41 = 15, 1422, 8, 0 +terrain_42 = 14, 1412, -36, 0 +terrain_43 = 14, 1396, 86, 0 +terrain_44 = 13, 1392, 50, 0 +terrain_45 = 13, 1392, -14, 0 +terrain_46 = 15, 1252, 102, 0 +terrain_47 = 13, 1082, 236, 8 +terrain_48 = 13, 1082, 178, 8 +terrain_49 = 13, 1082, 140, 8 +terrain_50 = 13, 1090, 66, 8 +terrain_51 = 13, 1090, 32, 8 +terrain_52 = 13, 1090, -8, 8 +terrain_53 = 15, 1156, 112, 8 +terrain_54 = 15, 1156, 118, 8 +terrain_55 = 15, 1182, 118, 8 +terrain_56 = 15, 1182, 104, 8 +terrain_57 = 15, 1186, 112, 8 +terrain_58 = 15, 1174, 142, 8 +terrain_59 = 15, 1174, 162, 8 +terrain_60 = 15, 1174, 196, 8 +terrain_61 = 15, 1174, 216, 8 +terrain_62 = 15, 1168, 200, 8 +terrain_63 = 15, 1168, 214, 8 +terrain_64 = 15, 1168, 184, 8 +terrain_65 = 15, 1168, 166, 8 +terrain_66 = 15, 1168, 146, 8 +terrain_67 = 11, 1672, 200, 8 +terrain_68 = 11, 1768, 200, 8 +terrain_69 = 10, 1682, 184, 8 +terrain_70 = 11, 1728, 182, 2 +terrain_71 = 11, 1712, 182, 2 +terrain_72 = 18, 1834, 176, 0 +terrain_73 = 18, 1874, 252, 0 +terrain_74 = 18, 1820, 106, 0 +terrain_75 = 18, 1802, 6, 0 +terrain_76 = 18, 1736, -42, 0 +terrain_77 = 10, 1590, -28, 0 +terrain_78 = 10, 1462, -28, 8 +terrain_79 = 16, 1860, 50, 0 +terrain_80 = 16, 1908, 126, 0 +terrain_81 = 16, 1918, 188, 0 +terrain_82 = 16, 1956, 236, 0 +terrain_83 = 16, 1830, -34, 0 +terrain_84 = 16, 1890, 168, 0 +terrain_85 = 23, 1984, 96, 8 +terrain_86 = 23, 2034, 190, 8 +terrain_87 = 23, 1944, 4, 8 +terrain_88 = 24, 1900, 30, 8 +terrain_89 = 24, 1944, 112, 8 +terrain_90 = 24, 1936, 72, 8 +terrain_91 = 24, 1968, 158, 8 +terrain_92 = 24, 1982, 206, 8 +terrain_93 = 24, 2000, 256, 8 +terrain_94 = 24, 2020, 298, 8 +terrain_95 = 23, 1984, 66, 8 +terrain_96 = 10, 1804, 192, 8 +terrain_97 = 10, 1808, 200, 8 +terrain_98 = 3, 1604, 294, 0 +terrain_99 = 3, 1668, 294, 0 +terrain_100 = 3, 1732, 294, 0 +terrain_101 = 3, 1794, 294, 0 + +#Steel +# id, xpos, ypos, width, height +steel_0 = 1384, 0, 80, 128 +steel_1 = 1384, 128, 80, 48 +steel_2 = 1248, 120, 48, 32 + +#Name +name = The Boiler Room -- cgit v1.2.3