From 3e1a78eebdd8dcb35808bb867566ba4f4edde3c4 Mon Sep 17 00:00:00 2001 From: Ludovic Pouzenc Date: Wed, 17 Jul 2013 11:58:14 +0200 Subject: Déplacement des données dans dossier data MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- data/level/1_orig/lvl0060b.ini | 93 ++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 93 insertions(+) create mode 100644 data/level/1_orig/lvl0060b.ini (limited to 'data/level/1_orig/lvl0060b.ini') diff --git a/data/level/1_orig/lvl0060b.ini b/data/level/1_orig/lvl0060b.ini new file mode 100644 index 0000000..c8a695a --- /dev/null +++ b/data/level/1_orig/lvl0060b.ini @@ -0,0 +1,93 @@ +# LVL - based on LVL0060.LVL (The Crossroads) +releaseRate = 99 +numLemmings = 100 +numToRescue = 50 +timeLimit = 5 +numClimbers = 20 +numFloaters = 20 +numBombers = 20 +numBlockers = 20 +numBuilders = 20 +numBashers = 20 +numMiners = 20 +numDiggers = 20 +xPos = 1000 +style = crystal + +# Objects +# id, xpos, ypos, paint mode (), upside down (0,1) +# paint modes: 8=VIS_ON_TERRAIN, 4=NO_OVERWRITE, 0=FULL (only one value possible) +object_0 = 0, 1888, 280, 0, 0 +object_1 = 8, 1888, 264, 0, 0 +object_2 = 1, 1184, 200, 0, 0 + +# Terrain +# id, xpos, ypos, modifier +# modifier: 8=NO_OVERWRITE, 4=UPSIDE_DOWN, 2=REMOVE (combining allowed, 0=FULL) +terrain_0 = 14, 1334, 262, 0 +terrain_1 = 14, 1396, 262, 0 +terrain_2 = 14, 1334, 200, 0 +terrain_3 = 14, 1396, 200, 0 +terrain_4 = 14, 1458, 202, 0 +terrain_5 = 14, 1518, 202, 0 +terrain_6 = 14, 1580, 202, 0 +terrain_7 = 14, 1458, 262, 0 +terrain_8 = 14, 1520, 264, 0 +terrain_9 = 14, 1582, 264, 0 +terrain_10 = 15, 1438, 140, 0 +terrain_11 = 14, 1498, 140, 0 +terrain_12 = 14, 1376, 140, 0 +terrain_13 = 14, 1436, 78, 0 +terrain_14 = 14, 1560, 140, 0 +terrain_15 = 15, 1498, 78, 0 +terrain_16 = 14, 1560, 78, 0 +terrain_17 = 15, 1376, 78, 0 +terrain_18 = 14, 1316, 78, 0 +terrain_19 = 18, 1622, 58, 0 +terrain_20 = 14, 1642, 182, 0 +terrain_21 = 14, 1704, 182, 0 +terrain_22 = 15, 1644, 244, 0 +terrain_23 = 15, 1706, 244, 0 +terrain_24 = 15, 1644, 304, 0 +terrain_25 = 15, 1706, 306, 0 +terrain_26 = 15, 1746, 120, 0 +terrain_27 = 15, 1746, 58, 0 +terrain_28 = 14, 1766, 182, 0 +terrain_29 = 27, 1210, 282, 0 +terrain_30 = 27, 1092, 282, 0 +terrain_31 = 28, 1040, 200, 0 +terrain_32 = 29, 1314, 136, 0 +terrain_33 = 30, 1252, 78, 0 +terrain_34 = 30, 1396, 14, 0 +terrain_35 = 36, 1802, 48, 0 +terrain_36 = 0, 1808, 14, 0 +terrain_37 = 0, 2060, 4, 0 +terrain_38 = 0, 2084, -20, 0 +terrain_39 = 1, 2050, 78, 0 +terrain_40 = 1, 2096, 124, 0 +terrain_41 = 0, 2070, 162, 0 +terrain_42 = 2, 1806, 162, 0 +terrain_43 = 2, 1806, 142, 0 +terrain_44 = 2, 1806, 120, 0 +terrain_45 = 2, 1806, 98, 0 +terrain_46 = 2, 1768, 244, 0 +terrain_47 = 2, 1768, 264, 0 +terrain_48 = 2, 1768, 284, 0 +terrain_49 = 2, 1748, 304, 0 +terrain_50 = 2, 1768, 304, 0 +terrain_51 = 4, 1880, 310, 0 +terrain_52 = 4, 1944, 310, 0 +terrain_53 = 4, 1818, 310, 0 +terrain_54 = 6, 1808, 112, 0 +terrain_55 = 6, 1806, 92, 0 +terrain_56 = 6, 1806, 136, 0 +terrain_57 = 6, 1804, 158, 0 +terrain_58 = 5, 1780, 50, 0 +terrain_59 = 13, 1786, -2, 0 +terrain_60 = 35, 1786, -20, 0 + +#Steel +# id, xpos, ypos, width, height + +#Name +name = Lemmings Lemmings everywhere -- cgit v1.2.3