From 3e1a78eebdd8dcb35808bb867566ba4f4edde3c4 Mon Sep 17 00:00:00 2001 From: Ludovic Pouzenc Date: Wed, 17 Jul 2013 11:58:14 +0200 Subject: Déplacement des données dans dossier data MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- data/level/1_orig/lvl0073b.ini | 80 ++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 80 insertions(+) create mode 100644 data/level/1_orig/lvl0073b.ini (limited to 'data/level/1_orig/lvl0073b.ini') diff --git a/data/level/1_orig/lvl0073b.ini b/data/level/1_orig/lvl0073b.ini new file mode 100644 index 0000000..1dc461b --- /dev/null +++ b/data/level/1_orig/lvl0073b.ini @@ -0,0 +1,80 @@ +# LVL - based on LVL0073.LVL (The Fast Food Kitchen...) +releaseRate = 60 +numLemmings = 100 +numToRescue = 94 +timeLimit = 8 +numClimbers = 20 +numFloaters = 20 +numBombers = 20 +numBlockers = 20 +numBuilders = 20 +numBashers = 20 +numMiners = 20 +numDiggers = 20 +xPos = 832 +style = fire + +# Objects +# id, xpos, ypos, paint mode (), upside down (0,1) +# paint modes: 8=VIS_ON_TERRAIN, 4=NO_OVERWRITE, 0=FULL (only one value possible) +object_0 = 0, 1600, 80, 4, 0 +object_1 = 6, 1600, 32, 4, 0 +object_2 = 1, 992, 104, 4, 0 +object_3 = 1, 2176, 120, 4, 0 + +# Terrain +# id, xpos, ypos, modifier +# modifier: 8=NO_OVERWRITE, 4=UPSIDE_DOWN, 2=REMOVE (combining allowed, 0=FULL) +terrain_0 = 2, 1618, 136, 0 +terrain_1 = 2, 1618, 208, 0 +terrain_2 = 2, 1618, 280, 0 +terrain_3 = 2, 1518, 164, 0 +terrain_4 = 2, 1518, 236, 0 +terrain_5 = 2, 1518, 308, 0 +terrain_6 = 2, 1718, 236, 0 +terrain_7 = 2, 1718, 308, 0 +terrain_8 = 10, 1294, 202, 8 +terrain_9 = 10, 1818, 208, 8 +terrain_10 = 2, 1718, 164, 8 +terrain_11 = 10, 1172, 200, 8 +terrain_12 = 10, 1026, 196, 8 +terrain_13 = 10, 958, 194, 8 +terrain_14 = 10, 1920, 206, 8 +terrain_15 = 10, 2030, 204, 8 +terrain_16 = 10, 2120, 206, 8 +terrain_17 = 16, 2024, 128, 0 +terrain_18 = 16, 1128, 118, 0 +terrain_19 = 12, 2478, 270, 0 +terrain_20 = 12, 764, 270, 0 +terrain_21 = 12, 1718, 270, 0 +terrain_22 = 12, 1618, 270, 0 +terrain_23 = 12, 1516, 270, 0 +terrain_24 = 61, 766, 226, 8 +terrain_25 = 60, 782, 166, 0 +terrain_26 = 61, 766, 110, 8 +terrain_27 = 60, 782, 54, 0 +terrain_28 = 61, 766, -6, 8 +terrain_29 = 60, 782, -64, 0 +terrain_30 = 61, 2480, 230, 8 +terrain_31 = 60, 2496, 168, 0 +terrain_32 = 61, 2480, 118, 8 +terrain_33 = 60, 2496, 62, 0 +terrain_34 = 61, 2480, 2, 8 +terrain_35 = 60, 2496, -54, 0 +terrain_36 = 10, 1114, 200, 0 +terrain_37 = 10, 1144, 202, 0 +terrain_38 = 16, 1132, 132, 0 +terrain_39 = 10, 2020, 202, 0 +terrain_40 = 10, 1982, 208, 0 +terrain_41 = 16, 2030, 140, 0 + +#Steel +# id, xpos, ypos, width, height +steel_0 = 760, 264, 56, 56 +steel_1 = 2472, 264, 56, 56 +steel_2 = 1512, 264, 56, 56 +steel_3 = 1616, 264, 56, 56 +steel_4 = 1720, 272, 56, 48 + +#Name +name = There's a lot of them about -- cgit v1.2.3