From 3e1a78eebdd8dcb35808bb867566ba4f4edde3c4 Mon Sep 17 00:00:00 2001 From: Ludovic Pouzenc Date: Wed, 17 Jul 2013 11:58:14 +0200 Subject: Déplacement des données dans dossier data MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- data/styles/crystal/crystal.ini | 87 +++++++++++++++++++++++++++++++++++++++++ 1 file changed, 87 insertions(+) create mode 100644 data/styles/crystal/crystal.ini (limited to 'data/styles/crystal') diff --git a/data/styles/crystal/crystal.ini b/data/styles/crystal/crystal.ini new file mode 100644 index 0000000..345580f --- /dev/null +++ b/data/styles/crystal/crystal.ini @@ -0,0 +1,87 @@ +# animation types +# 0 - don't animate +# 1 - animate continously +# 2 - trap - animate on trigger - else show first pic +# 3 - entry animation: animate once at level start + +# object types +# 0 - passive +# 3 - no digging to the left +# 4 - no digging to the right +# 5 - trap which makes lemmings drown (water/quick sand/mud) +# 6 - trap which replaces lemming with death animation +# 7 - trap which triggers lemming death animation +# 8 - exit +# 32 - entry + +bgColor = 0x000033 +debrisColor = 0xf0f0f0 +particleColor = 0x4040e0,0x00b000,0xf0d0d0,0xf0f000,0xf02020,0x808080,0xe08020,0xf0f0f0,0xa0c0d0,0x70a0b0,0x4a80a0,0x206080,0x004050,0x504040,0xc8d8e0,0x88b0c0 + +tiles = 37 + +# exit - non animated part +frames_0 = 1 +anim_0 = 0 +type_0 = 8 +sound_0 = 14 + +# entry - animate once +frames_1 = 10 +anim_1 = 3 +type_1 = 32 +sound_1 = 5 + +# green flag - always animate +frames_2 = 14 +anim_2 = 1 +type_2 = 0 +sound_2 = -1 + +# blue flag - always animate +frames_3 = 14 +anim_3 = 1 +type_3 = 0 +sound_3 = -1 + +# arrows left - always animate +frames_4 = 7 +anim_4 = 1 +type_4 = 4 +sound_4 = -1 + +# arrows right - always animate +frames_5 = 7 +anim_5 = 1 +type_5 = 3 +sound_5 = -1 + +# water - always animate +frames_6 = 8 +anim_6 = 1 +type_6 = 5 +sound_6 = 9 + +# blade trap - animate on trigger +frames_7 = 25 +anim_7 = 2 +type_7 = 6 + +# animated part of exit - always animate +frames_8 = 6 +anim_8 = 1 +type_8 = 0 +sound_8 = -1 + +# zapper trap - animate on trigger +frames_9 = 8 +anim_9 = 2 +type_9 = 6 +sound_9 = 6 + +# zapper trap - animate on trigger +frames_10 = 16 +anim_10 = 2 +type_10 = 6 +sound_10 = 6 + -- cgit v1.2.3