#ifndef PARSER_H #define PARSER_H #include "data_ini.h" #define ERR_UNKNOWN_KEY 1 #define ERR_NOT_YET_IMPLEMENTED 2 #define ERR_KEY_OUT_OF_RANGE 3 #define ERR_VAL_OUT_OF_RANGE 4 #define ERR_STRING_TOO_LONG 5 #define ERR_BAD_FIELDS 6 enum ini_type { ini_style, ini_levelpack, ini_level }; int loadIni(enum ini_type type, const char *filepath, gameIni_t *ini); #endif /*PARSER_H*/