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authorLudovic Pouzenc <ludovic@pouzenc.fr>2018-12-31 18:48:50 +0100
committerLudovic Pouzenc <ludovic@pouzenc.fr>2018-12-31 19:17:37 +0100
commit0c1aec42f4c23dc3a0671fe95089f27047284d79 (patch)
tree27c05b971cd2074f20a719048d0c3191f165aff6 /INSTALL
parent64f9fbff414c6f17c2256dcd6c932b5d0c3f1380 (diff)
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First export plugin version
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+INSTALL IT
+You have to put the io_scene_hl1map folder into a valid blender addon folder.
+(replace "2.NN" with actual Blender version you use)
+On MSWindows it cloud be : C:\Program Files\Blender Foundation\Blender\2.NN\scripts\addons
+On GNU/Linux it could be : ~/.config/blender/2.NN/scripts/addons
+
+ENABLE IT
+Start Blender, go to File > User Preferences, tab Add-ons.
+Filter on "Import-Export" category
+Check "Export Half-Life 1 Tools Format (.map)" addon.
+Press "Save User Settings" button if you want it to stay enabled accros Blender restarts.
+
+USE IT
+Use it by File > Export > Half-Life 1 Tools (.map)
+Choose a path and file name with .map extension
+Check options in "Export HL1 .map" side view.
+Press "Export HL1 .map" button near the choosen filepath.