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* Use autotools instead of hand-written MakefileLudovic Pouzenc2019-09-141-456/+0
* TRACE & DEBUG, 80x24x24fps, still troubles with render to textureLudovic Pouzenc2019-09-081-11/+25
* alarm(1) before SEM_WAIT(...) in worker_(sdl|gl) to avoid edge casesLudovic Pouzenc2019-09-081-27/+54
* Remove TRACE() calls and make spaces in ( EXPR ) uniformLudovic Pouzenc2019-09-071-45/+40
* Multi-process done. GL has to be done cleanly now.Ludovic Pouzenc2019-09-071-11/+79
* Multi-process is quite there. Need to call init_sdl() and init_gl()..Ludovic Pouzenc2019-09-071-16/+18
* Unfinished integration of multi-process approachLudovic Pouzenc2019-09-051-96/+266
* First try for GL drawing. Scene 00 cannot render after scene01_init.Ludovic Pouzenc2019-09-021-20/+2
* Initial import. First working main loop.Ludovic Pouzenc2019-09-011-0/+198