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DemoScene pour le départ à la retraite d'Emmanuel Otton
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scene01.c
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*
WIP: utils.c for factoring opengl tedious tasks, switch to OpenGL 3.3
HEAD
master
Ludovic Pouzenc
2019-09-15
1
-63
/
+17
*
Unplug SDL_Renderer from OpenGL process. Use FrameBufferObject.
Ludovic Pouzenc
2019-09-15
1
-10
/
+50
*
TRACE & DEBUG, 80x24x24fps, still troubles with render to texture
Ludovic Pouzenc
2019-09-08
1
-4
/
+4
*
alarm(1) before SEM_WAIT(...) in worker_(sdl|gl) to avoid edge cases
Ludovic Pouzenc
2019-09-08
1
-0
/
+9
*
Remove TRACE() calls and make spaces in ( EXPR ) uniform
Ludovic Pouzenc
2019-09-07
1
-44
/
+35
*
Multi-process done. GL has to be done cleanly now.
Ludovic Pouzenc
2019-09-07
1
-22
/
+12
*
Multi-process is quite there. Need to call init_sdl() and init_gl()..
Ludovic Pouzenc
2019-09-07
1
-3
/
+17
*
Unfinished integration of multi-process approach
Ludovic Pouzenc
2019-09-05
1
-117
/
+131
*
First try for GL drawing. Scene 00 cannot render after scene01_init.
Ludovic Pouzenc
2019-09-02
1
-4
/
+149
*
Initial import. First working main loop.
Ludovic Pouzenc
2019-09-01
1
-0
/
+49