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author | Ludovic Pouzenc <lpouzenc@gmail.com> | 2013-07-16 21:33:24 +0200 |
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committer | Ludovic Pouzenc <lpouzenc@gmail.com> | 2013-07-16 21:33:24 +0200 |
commit | f57c2d6f7683949b8423e1ae4c80d861d3ab1a8f (patch) | |
tree | 2b22227d22e4aaef025db68716ae9c3fc774c490 /level/2_ohno/lvl1000.ini | |
parent | d4bd10cb2c43f7e57d5e120457bdc5aa3de2d0b9 (diff) | |
download | mplemmings-f57c2d6f7683949b8423e1ae4c80d861d3ab1a8f.tar.gz mplemmings-f57c2d6f7683949b8423e1ae4c80d861d3ab1a8f.tar.bz2 mplemmings-f57c2d6f7683949b8423e1ae4c80d861d3ab1a8f.zip |
Import des fichiers ini dans git. suppression du chemin en dut dans le prog de test de parsing
Diffstat (limited to 'level/2_ohno/lvl1000.ini')
-rw-r--r-- | level/2_ohno/lvl1000.ini | 106 |
1 files changed, 106 insertions, 0 deletions
diff --git a/level/2_ohno/lvl1000.ini b/level/2_ohno/lvl1000.ini new file mode 100644 index 0000000..ad95c4c --- /dev/null +++ b/level/2_ohno/lvl1000.ini @@ -0,0 +1,106 @@ +# LVL extracted by Lemmini #LVL1000.LVL +releaseRate = 1 +numLemmings = 80 +numToRescue = 80 +timeLimit = 3 +numClimbers = 0 +numFloaters = 0 +numBombers = 0 +numBlockers = 0 +numBuilders = 12 +numBashers = 0 +numMiners = 0 +numDiggers = 0 +xPos = 1216 +style = brick + +# Objects +# id, xpos, ypos, paint mode (), upside down (0,1) +# paint modes: 8=VIS_ON_TERRAIN, 4=NO_OVERWRITE, 0=FULL (only one value possible) +object_0 = 1, 1344, 128, 4, 0 +object_1 = 1, 1408, 64, 4, 0 +object_2 = 1, 1472, 0, 4, 0 +object_3 = 0, 1376, 232, 4, 0 +object_4 = 9, 1376, 264, 4, 0 + +# Terrain +# id, xpos, ypos, modifier +# modifier: 8=NO_OVERWRITE, 4=UPSIDE_DOWN, 2=REMOVE (combining allowed, 0=FULL) +terrain_0 = 24, 1376, 198, 0 +terrain_1 = 24, 1440, 198, 0 +terrain_2 = 24, 1436, 128, 0 +terrain_3 = 24, 1500, 128, 0 +terrain_4 = 24, 1500, 64, 0 +terrain_5 = 24, 1564, 64, 0 +terrain_6 = 31, 1508, 262, 0 +terrain_7 = 31, 1568, 198, 0 +terrain_8 = 31, 1632, 124, 0 +terrain_9 = 30, 1508, 278, 0 +terrain_10 = 30, 1508, 310, 0 +terrain_11 = 30, 1568, 214, 0 +terrain_12 = 30, 1568, 246, 0 +terrain_13 = 30, 1568, 278, 0 +terrain_14 = 30, 1568, 310, 0 +terrain_15 = 30, 1632, 140, 0 +terrain_16 = 30, 1632, 172, 0 +terrain_17 = 30, 1632, 204, 0 +terrain_18 = 30, 1632, 236, 0 +terrain_19 = 30, 1632, 268, 0 +terrain_20 = 30, 1632, 300, 0 +terrain_21 = 30, 1696, 288, 0 +terrain_22 = 30, 1696, 256, 0 +terrain_23 = 30, 1696, 224, 0 +terrain_24 = 30, 1696, 192, 0 +terrain_25 = 30, 1696, 160, 0 +terrain_26 = 30, 1696, 128, 0 +terrain_27 = 30, 1696, 96, 0 +terrain_28 = 30, 1696, 64, 0 +terrain_29 = 30, 1696, 32, 0 +terrain_30 = 30, 1696, 0, 0 +terrain_31 = 2, 1432, 302, 0 +terrain_32 = 2, 1368, 302, 0 +terrain_33 = 2, 1304, 302, 0 +terrain_34 = 19, 1714, 0, 4 +terrain_35 = 19, 1778, 0, 4 +terrain_36 = 20, 1834, -8, 4 +terrain_37 = 20, 1834, 8, 4 +terrain_38 = 20, 1850, -8, 4 +terrain_39 = 19, 1714, 288, 8 +terrain_40 = 19, 1778, 288, 8 +terrain_41 = 20, 1834, 302, 8 +terrain_42 = 20, 1834, 286, 8 +terrain_43 = 20, 1850, 302, 8 +terrain_44 = 19, 1240, 288, 8 +terrain_45 = 19, 1208, 288, 8 +terrain_46 = 19, 1208, 0, 12 +terrain_47 = 19, 1272, 0, 12 +terrain_48 = 19, 1336, 0, 12 +terrain_49 = 19, 1368, 0, 4 +terrain_50 = 20, 1424, 8, 4 +terrain_51 = 20, 1440, -8, 4 +terrain_52 = 20, 1424, -8, 4 +terrain_53 = 20, 1296, 286, 0 +terrain_54 = 20, 1312, 302, 0 +terrain_55 = 20, 1296, 302, 0 +terrain_56 = 42, 1216, 0, 0 +terrain_57 = 42, 1248, 0, 0 +terrain_58 = 35, 1234, 32, 0 +terrain_59 = 42, 1250, 160, 0 +terrain_60 = 42, 1218, 160, 0 +terrain_61 = 42, 1232, 192, 0 +terrain_62 = 42, 1752, 288, 0 +terrain_63 = 42, 1784, 288, 0 +terrain_64 = 35, 1768, 160, 0 +terrain_65 = 42, 1752, 128, 0 +terrain_66 = 42, 1784, 128, 0 +terrain_67 = 42, 1766, 96, 0 +terrain_68 = 20, 1200, 286, 0 +terrain_69 = 20, 1200, 302, 0 +terrain_70 = 20, 1200, 8, 12 +terrain_71 = 20, 1198, -6, 12 + +#Steel +# id, xpos, ypos, width, height + +#Name +name = It's all a matter of timing |