diff options
author | Ludovic Pouzenc <lpouzenc@gmail.com> | 2013-07-16 21:33:24 +0200 |
---|---|---|
committer | Ludovic Pouzenc <lpouzenc@gmail.com> | 2013-07-16 21:33:24 +0200 |
commit | f57c2d6f7683949b8423e1ae4c80d861d3ab1a8f (patch) | |
tree | 2b22227d22e4aaef025db68716ae9c3fc774c490 /level/2_ohno/lvl1016.ini | |
parent | d4bd10cb2c43f7e57d5e120457bdc5aa3de2d0b9 (diff) | |
download | mplemmings-f57c2d6f7683949b8423e1ae4c80d861d3ab1a8f.tar.gz mplemmings-f57c2d6f7683949b8423e1ae4c80d861d3ab1a8f.tar.bz2 mplemmings-f57c2d6f7683949b8423e1ae4c80d861d3ab1a8f.zip |
Import des fichiers ini dans git. suppression du chemin en dut dans le prog de test de parsing
Diffstat (limited to 'level/2_ohno/lvl1016.ini')
-rw-r--r-- | level/2_ohno/lvl1016.ini | 140 |
1 files changed, 140 insertions, 0 deletions
diff --git a/level/2_ohno/lvl1016.ini b/level/2_ohno/lvl1016.ini new file mode 100644 index 0000000..ba71cd3 --- /dev/null +++ b/level/2_ohno/lvl1016.ini @@ -0,0 +1,140 @@ +# LVL extracted by Lemmini #LVL1016.LVL +releaseRate = 1 +numLemmings = 50 +numToRescue = 44 +timeLimit = 3 +numClimbers = 1 +numFloaters = 0 +numBombers = 1 +numBlockers = 0 +numBuilders = 6 +numBashers = 0 +numMiners = 0 +numDiggers = 3 +xPos = 792 +style = brick + +# Objects +# id, xpos, ypos, paint mode (), upside down (0,1) +# paint modes: 8=VIS_ON_TERRAIN, 4=NO_OVERWRITE, 0=FULL (only one value possible) +object_0 = 6, 1664, 64, 4, 0 +#object_1 = 6, 1664, 56, 4, 0 # bug fix: doubles stamper trap (8 pixels too high) +#object_1 = 5, 1152, 288, 0, 0 # bug fix: doubled water (8 pixels too high) +object_1 = 5, 1280, 280, 0, 0 +object_2 = 5, 1408, 280, 0, 0 +object_3 = 5, 1536, 280, 0, 0 +object_4 = 5, 1664, 280, 0, 0 +object_5 = 5, 1792, 280, 4, 0 +object_6 = 6, 1600, 64, 4, 0 +object_7 = 1, 1312, 0, 0, 0 +object_8 = 5, 1152, 280, 0, 0 +object_9 = 5, 1024, 280, 0, 0 +object_10 = 5, 896, 280, 0, 0 +object_11 = 5, 768, 280, 4, 0 +#object_13 = 1, 1312, 0, 4, 0 # bug fix: doubled entry +object_12 = 0, 928, 224, 4, 0 +object_13 = 9, 928, 256, 4, 0 + +# Terrain +# id, xpos, ypos, modifier +# modifier: 8=NO_OVERWRITE, 4=UPSIDE_DOWN, 2=REMOVE (combining allowed, 0=FULL) +terrain_0 = 7, 1360, 130, 0 +terrain_1 = 7, 1420, 130, 0 +terrain_2 = 7, 1478, 130, 0 +terrain_3 = 53, 1456, 288, 8 +terrain_4 = 53, 1408, 288, 8 +terrain_5 = 53, 1360, 288, 8 +terrain_6 = 53, 1312, 288, 8 +terrain_7 = 53, 1264, 288, 8 +terrain_8 = 53, 1216, 288, 0 +terrain_9 = 53, 1120, 288, 8 +terrain_10 = 53, 1072, 288, 8 +terrain_11 = 9, 1246, 76, 2 +terrain_12 = 9, 1246, 86, 2 +terrain_13 = 9, 1246, 88, 2 +terrain_14 = 9, 1312, 74, 2 +terrain_15 = 9, 1312, 84, 2 +terrain_16 = 9, 1312, 88, 2 +terrain_17 = 9, 1182, 76, 2 +terrain_18 = 9, 1180, 86, 2 +terrain_19 = 9, 1180, 88, 2 +terrain_20 = 9, 1312, 164, 2 +terrain_21 = 9, 1312, 160, 2 +terrain_22 = 53, 1024, 288, 8 +terrain_23 = 53, 976, 288, 8 +terrain_24 = 53, 928, 288, 8 +terrain_25 = 7, 1538, 130, 0 +terrain_26 = 7, 1598, 130, 0 +terrain_27 = 7, 1658, 130, 0 +terrain_28 = 51, 1654, 216, 0 +terrain_29 = 51, 1702, 216, 0 +terrain_30 = 51, 1750, 216, 0 +terrain_31 = 51, 1750, 168, 0 +terrain_32 = 51, 1750, 120, 0 +terrain_33 = 51, 1750, 72, 0 +terrain_34 = 51, 1750, 24, 0 +terrain_35 = 51, 1750, -24, 0 +terrain_36 = 7, 1696, 130, 8 +terrain_37 = 51, 1328, 178, 0 +terrain_38 = 51, 1328, 130, 0 +terrain_39 = 51, 1328, 82, 0 +terrain_40 = 51, 1256, 178, 0 +terrain_41 = 51, 1256, 130, 0 +terrain_42 = 51, 1256, 82, 0 +terrain_43 = 51, 1184, 178, 0 +terrain_44 = 51, 1184, 130, 0 +terrain_45 = 51, 1184, 82, 0 +terrain_46 = 51, 1112, 178, 0 +terrain_47 = 51, 1112, 130, 0 +terrain_48 = 51, 1112, 82, 0 +terrain_49 = 6, 1296, 106, 8 +terrain_50 = 6, 1224, 118, 8 +terrain_51 = 6, 1150, 130, 8 +terrain_52 = 6, 1234, 106, 8 +terrain_53 = 6, 1150, 106, 8 +terrain_54 = 52, 740, 290, 0 +terrain_55 = 51, 1544, 60, 0 +terrain_56 = 51, 1592, 60, 0 +terrain_57 = 51, 1640, 60, 0 +terrain_58 = 51, 1688, 60, 0 +terrain_59 = 51, 1544, 12, 0 +terrain_60 = 51, 1592, 12, 0 +terrain_61 = 51, 1640, 12, 0 +terrain_62 = 51, 1688, 12, 0 +terrain_63 = 8, 1224, 106, 8 +terrain_64 = 53, 1168, 288, 8 +terrain_65 = 52, 1626, 216, 8 +terrain_66 = 51, 1920, 272, 0 +terrain_67 = 53, 1746, -18, 8 +terrain_68 = 53, 1756, -18, 8 +terrain_69 = 6, 1150, 82, 8 +terrain_70 = 6, 1214, 82, 8 +terrain_71 = 6, 1296, 82, 8 +terrain_72 = 51, 720, 272, 0 + +#Steel +# id, xpos, ypos, width, height +steel_0 = 1328, 80, 48, 128 +steel_1 = 1256, 80, 48, 128 +steel_2 = 1184, 80, 48, 128 +steel_3 = 1112, 80, 48, 128 +steel_4 = 1672, 216, 128, 48 +steel_5 = 1624, 216, 48, 48 +steel_6 = 1544, 8, 128, 96 +steel_7 = 1608, 8, 128, 96 +steel_8 = 1432, 288, 72, 32 +steel_9 = 1304, 288, 128, 32 +steel_10 = 1176, 288, 128, 32 +steel_11 = 1048, 288, 128, 32 +steel_12 = 920, 288, 128, 32 +steel_13 = 1752, 0, 48, 128 +steel_14 = 1752, 128, 48, 88 +steel_15 = 1112, 208, 48, 24 +steel_16 = 1184, 208, 48, 24 +steel_17 = 1256, 208, 48, 24 +steel_18 = 1328, 208, 48, 24 +steel_19 = 1920, 272, 48, 48 +steel_20 = 720, 272, 48, 48 + +#Name +name = Worra load of old blocks! |