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author | Ludovic Pouzenc <lpouzenc@gmail.com> | 2013-07-16 21:33:24 +0200 |
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committer | Ludovic Pouzenc <lpouzenc@gmail.com> | 2013-07-16 21:33:24 +0200 |
commit | f57c2d6f7683949b8423e1ae4c80d861d3ab1a8f (patch) | |
tree | 2b22227d22e4aaef025db68716ae9c3fc774c490 /level/2_ohno/lvl1026.ini | |
parent | d4bd10cb2c43f7e57d5e120457bdc5aa3de2d0b9 (diff) | |
download | mplemmings-f57c2d6f7683949b8423e1ae4c80d861d3ab1a8f.tar.gz mplemmings-f57c2d6f7683949b8423e1ae4c80d861d3ab1a8f.tar.bz2 mplemmings-f57c2d6f7683949b8423e1ae4c80d861d3ab1a8f.zip |
Import des fichiers ini dans git. suppression du chemin en dut dans le prog de test de parsing
Diffstat (limited to 'level/2_ohno/lvl1026.ini')
-rw-r--r-- | level/2_ohno/lvl1026.ini | 88 |
1 files changed, 88 insertions, 0 deletions
diff --git a/level/2_ohno/lvl1026.ini b/level/2_ohno/lvl1026.ini new file mode 100644 index 0000000..a14763b --- /dev/null +++ b/level/2_ohno/lvl1026.ini @@ -0,0 +1,88 @@ +# LVL extracted by Lemmini #LVL1026.LVL +releaseRate = 1 +numLemmings = 16 +numToRescue = 16 +timeLimit = 3 +numClimbers = 3 +numFloaters = 16 +numBombers = 3 +numBlockers = 16 +numBuilders = 3 +numBashers = 16 +numMiners = 3 +numDiggers = 16 +xPos = 1184 +style = brick + +# Objects +# id, xpos, ypos, paint mode (), upside down (0,1) +# paint modes: 8=VIS_ON_TERRAIN, 4=NO_OVERWRITE, 0=FULL (only one value possible) +object_0 = 1, 1216, 32, 4, 0 +object_1 = 0, 1696, 32, 4, 0 +object_2 = 9, 1696, 64, 4, 0 + +# Terrain +# id, xpos, ypos, modifier +# modifier: 8=NO_OVERWRITE, 4=UPSIDE_DOWN, 2=REMOVE (combining allowed, 0=FULL) +terrain_0 = 42, 1432, 278, 0 +terrain_1 = 42, 1496, 278, 0 +terrain_2 = 42, 1528, 278, 0 +terrain_3 = 42, 1528, 214, 0 +terrain_4 = 42, 1400, 278, 0 +terrain_5 = 42, 1400, 214, 0 +terrain_6 = 42, 1432, 214, 0 +terrain_7 = 42, 1432, 182, 0 +terrain_8 = 42, 1432, 150, 0 +terrain_9 = 42, 1400, 150, 0 +terrain_10 = 42, 1368, 150, 0 +terrain_11 = 42, 1368, 118, 0 +terrain_12 = 42, 1368, 86, 0 +terrain_13 = 42, 1400, 86, 0 +terrain_14 = 42, 1432, 86, 0 +terrain_15 = 42, 1432, 54, 0 +terrain_16 = 42, 1432, 22, 0 +terrain_17 = 42, 1496, 22, 0 +terrain_18 = 42, 1496, 54, 0 +terrain_19 = 42, 1496, 86, 0 +terrain_20 = 42, 1528, 86, 0 +terrain_21 = 42, 1560, 86, 0 +terrain_22 = 42, 1560, 118, 0 +terrain_23 = 42, 1560, 150, 0 +terrain_24 = 42, 1528, 150, 0 +terrain_25 = 42, 1496, 150, 0 +terrain_26 = 42, 1496, 182, 0 +terrain_27 = 42, 1496, 214, 0 +terrain_28 = 42, 1560, 214, 0 +terrain_29 = 42, 1560, 246, 0 +terrain_30 = 42, 1560, 278, 0 +terrain_31 = 42, 1560, 278, 0 +terrain_32 = 42, 1368, 214, 0 +terrain_33 = 42, 1368, 278, 0 +terrain_34 = 42, 1368, 246, 0 +terrain_35 = 42, 1560, 182, 0 +terrain_36 = 42, 1368, 182, 0 +terrain_37 = 24, 1684, 102, 0 +terrain_38 = 25, 1748, 102, 0 +terrain_39 = 24, 1620, 102, 0 +terrain_40 = 24, 1588, 102, 8 +terrain_41 = 24, 1304, 102, 8 +terrain_42 = 24, 1240, 102, 8 +terrain_43 = 24, 1208, 102, 8 +terrain_44 = 42, 1496, 310, 0 +terrain_45 = 42, 1560, 310, 0 +terrain_46 = 42, 1432, 310, 0 +terrain_47 = 42, 1368, 310, 0 +terrain_48 = 42, 1368, 54, 0 +terrain_49 = 42, 1368, 22, 0 +terrain_50 = 42, 1400, 22, 0 +terrain_51 = 42, 1528, 22, 0 +terrain_52 = 42, 1560, 22, 0 +terrain_53 = 42, 1560, 54, 0 +terrain_54 = 42, 1432, -10, 0 +terrain_55 = 42, 1496, -10, 0 + +#Steel +# id, xpos, ypos, width, height + +#Name +name = Across The Gap |