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author | Ludovic Pouzenc <lpouzenc@gmail.com> | 2013-07-16 21:33:24 +0200 |
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committer | Ludovic Pouzenc <lpouzenc@gmail.com> | 2013-07-16 21:33:24 +0200 |
commit | f57c2d6f7683949b8423e1ae4c80d861d3ab1a8f (patch) | |
tree | 2b22227d22e4aaef025db68716ae9c3fc774c490 /level/2_ohno/lvl1030.ini | |
parent | d4bd10cb2c43f7e57d5e120457bdc5aa3de2d0b9 (diff) | |
download | mplemmings-f57c2d6f7683949b8423e1ae4c80d861d3ab1a8f.tar.gz mplemmings-f57c2d6f7683949b8423e1ae4c80d861d3ab1a8f.tar.bz2 mplemmings-f57c2d6f7683949b8423e1ae4c80d861d3ab1a8f.zip |
Import des fichiers ini dans git. suppression du chemin en dut dans le prog de test de parsing
Diffstat (limited to 'level/2_ohno/lvl1030.ini')
-rw-r--r-- | level/2_ohno/lvl1030.ini | 84 |
1 files changed, 84 insertions, 0 deletions
diff --git a/level/2_ohno/lvl1030.ini b/level/2_ohno/lvl1030.ini new file mode 100644 index 0000000..3b7fdd0 --- /dev/null +++ b/level/2_ohno/lvl1030.ini @@ -0,0 +1,84 @@ +# LVL extracted by Lemmini #LVL1030.LVL +releaseRate = 1 +numLemmings = 20 +numToRescue = 20 +timeLimit = 3 +numClimbers = 2 +numFloaters = 0 +numBombers = 0 +numBlockers = 0 +numBuilders = 5 +numBashers = 0 +numMiners = 0 +numDiggers = 2 +xPos = 1224 +style = snow + +# Objects +# id, xpos, ypos, paint mode (), upside down (0,1) +# paint modes: 8=VIS_ON_TERRAIN, 4=NO_OVERWRITE, 0=FULL (only one value possible) +object_0 = 1, 1376, 184, 4, 0 +object_1 = 0, 1728, 192, 4, 0 +object_2 = 6, 1792, 176, 4, 0 + +# Terrain +# id, xpos, ypos, modifier +# modifier: 8=NO_OVERWRITE, 4=UPSIDE_DOWN, 2=REMOVE (combining allowed, 0=FULL) +terrain_0 = 15, 1580, 202, 0 +terrain_1 = 15, 1580, 132, 0 +terrain_2 = 16, 1580, 92, 0 +terrain_3 = 29, 1496, 0, 0 +terrain_4 = 29, 1496, 48, 0 +terrain_5 = 29, 1496, 96, 0 +terrain_6 = 29, 1496, 144, 0 +terrain_7 = 29, 1496, 192, 0 +terrain_8 = 29, 1496, 272, 0 +terrain_9 = 29, 1642, 272, 0 +terrain_10 = 29, 1642, 224, 0 +terrain_11 = 29, 1642, 144, 0 +terrain_12 = 29, 1642, 96, 0 +terrain_13 = 29, 1642, 48, 0 +terrain_14 = 29, 1642, 0, 0 +terrain_15 = 24, 1388, 294, 8 +terrain_16 = 24, 1344, 298, 8 +terrain_17 = 24, 1240, 298, 0 +terrain_18 = 24, 1142, 296, 0 +terrain_19 = 23, 1062, 286, 0 +terrain_20 = 23, 972, 272, 0 +terrain_21 = 23, 888, 292, 0 +terrain_22 = 15, 928, 170, 8 +terrain_23 = 18, 910, 108, 0 +terrain_24 = 15, 1730, 262, 0 +terrain_25 = 15, 1754, 262, 0 +terrain_26 = 15, 1778, 262, 0 +terrain_27 = 15, 1802, 262, 0 +terrain_28 = 18, 1736, 264, 0 +terrain_29 = 21, 1766, 268, 0 +terrain_30 = 20, 1820, 222, 0 +terrain_31 = 19, 1790, 262, 0 +terrain_32 = 22, 1408, -28, 8 +terrain_33 = 22, 1350, 0, 8 +terrain_34 = 22, 1270, -26, 8 +terrain_35 = 22, 1196, -22, 8 +terrain_36 = 22, 1108, -18, 8 +terrain_37 = 22, 1044, -24, 8 +terrain_38 = 22, 1664, -14, 8 +terrain_39 = 22, 1736, -28, 8 +terrain_40 = 22, 1826, -24, 8 +terrain_41 = 22, 1784, 2, 8 +terrain_42 = 22, 1894, -20, 8 +terrain_43 = 22, 1866, 2, 8 +terrain_44 = 22, 1730, 4, 8 +terrain_45 = 17, 1840, 104, 8 + +#Steel +# id, xpos, ypos, width, height +steel_0 = 1496, 0, 48, 128 +steel_1 = 1496, 128, 48, 112 +steel_2 = 1496, 272, 48, 48 +steel_3 = 1640, 224, 56, 96 +steel_4 = 1640, 96, 56, 96 +steel_5 = 1640, 0, 56, 96 + +#Name +name = The Stack |