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author | Ludovic Pouzenc <lpouzenc@gmail.com> | 2013-07-23 21:00:13 +0200 |
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committer | Ludovic Pouzenc <lpouzenc@gmail.com> | 2013-07-23 21:00:13 +0200 |
commit | b5ebd9d372aab20084b2fa521bbd0b92ea2d7f1a (patch) | |
tree | b733901678bc8afe54685a2a287178125f5d528f /src/gameui.c | |
parent | 15fc8bf1381a3bc145bad2190d25f37699151bfa (diff) | |
download | mplemmings-b5ebd9d372aab20084b2fa521bbd0b92ea2d7f1a.tar.gz mplemmings-b5ebd9d372aab20084b2fa521bbd0b92ea2d7f1a.tar.bz2 mplemmings-b5ebd9d372aab20084b2fa521bbd0b92ea2d7f1a.zip |
Ajout a la compilation du module gameui et correction de ce dernier
Diffstat (limited to 'src/gameui.c')
-rw-r--r-- | src/gameui.c | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/gameui.c b/src/gameui.c index 19d4530..e5d6164 100644 --- a/src/gameui.c +++ b/src/gameui.c @@ -1,10 +1,9 @@ #include "gameui.h" int buildRenderList(gameIni_t *gIni, gameRess_t *gRess, gameState_t *gState) { - return -1 //FIXME : Not yet implemented + return -1; //FIXME : Not yet implemented } void disposeRenderList(gameState_t *gState) { } -#endif /*GAMEUI_H*/ |