summaryrefslogtreecommitdiff
path: root/level/1_orig/lvl0012.ini
diff options
context:
space:
mode:
Diffstat (limited to 'level/1_orig/lvl0012.ini')
-rw-r--r--level/1_orig/lvl0012.ini86
1 files changed, 0 insertions, 86 deletions
diff --git a/level/1_orig/lvl0012.ini b/level/1_orig/lvl0012.ini
deleted file mode 100644
index e1c36b5..0000000
--- a/level/1_orig/lvl0012.ini
+++ /dev/null
@@ -1,86 +0,0 @@
-# LVL extracted by Lemmini #LVL0012.LVL
-releaseRate = 99
-numLemmings = 80
-numToRescue = 80
-timeLimit = 5
-numClimbers = 2
-numFloaters = 0
-numBombers = 5
-numBlockers = 10
-numBuilders = 20
-numBashers = 2
-numMiners = 2
-numDiggers = 2
-xPos = 1120
-style = marble
-
-# Objects
-# id, xpos, ypos, paint mode (), upside down (0,1)
-# paint modes: 8=VIS_ON_TERRAIN, 4=NO_OVERWRITE, 0=FULL (only one value possible)
-object_0 = 1, 1248, 160, 4, 0
-object_1 = 0, 1536, 216, 4, 0
-object_2 = 6, 1536, 200, 4, 0
-object_3 = 9, 1632, 216, 4, 0
-object_4 = 9, 1216, 216, 4, 0
-object_5 = 9, 1408, 96, 4, 0
-
-# Terrain
-# id, xpos, ypos, modifier
-# modifier: 8=NO_OVERWRITE, 4=UPSIDE_DOWN, 2=REMOVE (combining allowed, 0=FULL)
-terrain_0 = 38, 1248, 248, 0
-terrain_1 = 38, 1344, 248, 0
-terrain_2 = 38, 1440, 248, 0
-terrain_3 = 38, 1536, 248, 0
-terrain_4 = 53, 1390, 128, 8
-terrain_5 = 9, 1390, 280, 2
-terrain_6 = 8, 1422, 258, 2
-terrain_7 = 2, 1686, 246, 0
-terrain_8 = 3, 1686, 0, 0
-terrain_9 = 10, 1120, 246, 0
-terrain_10 = 41, 1368, 248, 8
-terrain_11 = 41, 1316, 300, 8
-terrain_12 = 40, 1446, 252, 8
-terrain_13 = 40, 1498, 304, 8
-terrain_14 = 41, 1422, 292, 8
-terrain_15 = 40, 1384, 290, 8
-terrain_16 = 27, 1422, 256, 8
-terrain_17 = 27, 1612, 258, 8
-terrain_18 = 27, 1238, 258, 8
-terrain_19 = 27, 1278, 254, 8
-terrain_20 = 27, 1316, 258, 8
-terrain_21 = 27, 1574, 258, 8
-terrain_22 = 27, 1532, 254, 8
-terrain_23 = 37, 1232, 248, 0
-terrain_24 = 37, 1626, 248, 0
-terrain_25 = 37, 1648, 248, 0
-terrain_26 = 37, 1220, 248, 0
-terrain_27 = 30, 1106, 162, 8
-terrain_28 = 30, 1106, 74, 8
-terrain_29 = 30, 1742, 158, 8
-terrain_30 = 30, 1742, 70, 8
-terrain_31 = 11, 1120, 0, 8
-terrain_32 = 32, 1194, 0, 8
-terrain_33 = 32, 1286, 0, 8
-terrain_34 = 32, 1378, 0, 8
-terrain_35 = 32, 1462, 0, 8
-terrain_36 = 32, 1558, 0, 8
-terrain_37 = 32, 1602, 0, 8
-terrain_38 = 6, 1234, 258, 2
-terrain_39 = 6, 1278, 258, 2
-terrain_40 = 6, 1318, 258, 2
-terrain_41 = 6, 1336, 258, 2
-terrain_42 = 6, 1366, 258, 2
-terrain_43 = 6, 1392, 258, 2
-terrain_44 = 6, 1422, 258, 2
-terrain_45 = 6, 1454, 258, 2
-terrain_46 = 6, 1478, 258, 2
-terrain_47 = 6, 1492, 258, 2
-terrain_48 = 6, 1528, 258, 2
-terrain_49 = 6, 1576, 258, 2
-terrain_50 = 6, 1608, 258, 2
-
-#Steel
-# id, xpos, ypos, width, height
-
-#Name
-name = I have a cunning plan