diff options
Diffstat (limited to 'level/2_ohno/lvl1000.ini')
-rw-r--r-- | level/2_ohno/lvl1000.ini | 106 |
1 files changed, 0 insertions, 106 deletions
diff --git a/level/2_ohno/lvl1000.ini b/level/2_ohno/lvl1000.ini deleted file mode 100644 index ad95c4c..0000000 --- a/level/2_ohno/lvl1000.ini +++ /dev/null @@ -1,106 +0,0 @@ -# LVL extracted by Lemmini #LVL1000.LVL -releaseRate = 1 -numLemmings = 80 -numToRescue = 80 -timeLimit = 3 -numClimbers = 0 -numFloaters = 0 -numBombers = 0 -numBlockers = 0 -numBuilders = 12 -numBashers = 0 -numMiners = 0 -numDiggers = 0 -xPos = 1216 -style = brick - -# Objects -# id, xpos, ypos, paint mode (), upside down (0,1) -# paint modes: 8=VIS_ON_TERRAIN, 4=NO_OVERWRITE, 0=FULL (only one value possible) -object_0 = 1, 1344, 128, 4, 0 -object_1 = 1, 1408, 64, 4, 0 -object_2 = 1, 1472, 0, 4, 0 -object_3 = 0, 1376, 232, 4, 0 -object_4 = 9, 1376, 264, 4, 0 - -# Terrain -# id, xpos, ypos, modifier -# modifier: 8=NO_OVERWRITE, 4=UPSIDE_DOWN, 2=REMOVE (combining allowed, 0=FULL) -terrain_0 = 24, 1376, 198, 0 -terrain_1 = 24, 1440, 198, 0 -terrain_2 = 24, 1436, 128, 0 -terrain_3 = 24, 1500, 128, 0 -terrain_4 = 24, 1500, 64, 0 -terrain_5 = 24, 1564, 64, 0 -terrain_6 = 31, 1508, 262, 0 -terrain_7 = 31, 1568, 198, 0 -terrain_8 = 31, 1632, 124, 0 -terrain_9 = 30, 1508, 278, 0 -terrain_10 = 30, 1508, 310, 0 -terrain_11 = 30, 1568, 214, 0 -terrain_12 = 30, 1568, 246, 0 -terrain_13 = 30, 1568, 278, 0 -terrain_14 = 30, 1568, 310, 0 -terrain_15 = 30, 1632, 140, 0 -terrain_16 = 30, 1632, 172, 0 -terrain_17 = 30, 1632, 204, 0 -terrain_18 = 30, 1632, 236, 0 -terrain_19 = 30, 1632, 268, 0 -terrain_20 = 30, 1632, 300, 0 -terrain_21 = 30, 1696, 288, 0 -terrain_22 = 30, 1696, 256, 0 -terrain_23 = 30, 1696, 224, 0 -terrain_24 = 30, 1696, 192, 0 -terrain_25 = 30, 1696, 160, 0 -terrain_26 = 30, 1696, 128, 0 -terrain_27 = 30, 1696, 96, 0 -terrain_28 = 30, 1696, 64, 0 -terrain_29 = 30, 1696, 32, 0 -terrain_30 = 30, 1696, 0, 0 -terrain_31 = 2, 1432, 302, 0 -terrain_32 = 2, 1368, 302, 0 -terrain_33 = 2, 1304, 302, 0 -terrain_34 = 19, 1714, 0, 4 -terrain_35 = 19, 1778, 0, 4 -terrain_36 = 20, 1834, -8, 4 -terrain_37 = 20, 1834, 8, 4 -terrain_38 = 20, 1850, -8, 4 -terrain_39 = 19, 1714, 288, 8 -terrain_40 = 19, 1778, 288, 8 -terrain_41 = 20, 1834, 302, 8 -terrain_42 = 20, 1834, 286, 8 -terrain_43 = 20, 1850, 302, 8 -terrain_44 = 19, 1240, 288, 8 -terrain_45 = 19, 1208, 288, 8 -terrain_46 = 19, 1208, 0, 12 -terrain_47 = 19, 1272, 0, 12 -terrain_48 = 19, 1336, 0, 12 -terrain_49 = 19, 1368, 0, 4 -terrain_50 = 20, 1424, 8, 4 -terrain_51 = 20, 1440, -8, 4 -terrain_52 = 20, 1424, -8, 4 -terrain_53 = 20, 1296, 286, 0 -terrain_54 = 20, 1312, 302, 0 -terrain_55 = 20, 1296, 302, 0 -terrain_56 = 42, 1216, 0, 0 -terrain_57 = 42, 1248, 0, 0 -terrain_58 = 35, 1234, 32, 0 -terrain_59 = 42, 1250, 160, 0 -terrain_60 = 42, 1218, 160, 0 -terrain_61 = 42, 1232, 192, 0 -terrain_62 = 42, 1752, 288, 0 -terrain_63 = 42, 1784, 288, 0 -terrain_64 = 35, 1768, 160, 0 -terrain_65 = 42, 1752, 128, 0 -terrain_66 = 42, 1784, 128, 0 -terrain_67 = 42, 1766, 96, 0 -terrain_68 = 20, 1200, 286, 0 -terrain_69 = 20, 1200, 302, 0 -terrain_70 = 20, 1200, 8, 12 -terrain_71 = 20, 1198, -6, 12 - -#Steel -# id, xpos, ypos, width, height - -#Name -name = It's all a matter of timing |