diff options
Diffstat (limited to 'level/2_ohno/lvl1026.ini')
-rw-r--r-- | level/2_ohno/lvl1026.ini | 88 |
1 files changed, 0 insertions, 88 deletions
diff --git a/level/2_ohno/lvl1026.ini b/level/2_ohno/lvl1026.ini deleted file mode 100644 index a14763b..0000000 --- a/level/2_ohno/lvl1026.ini +++ /dev/null @@ -1,88 +0,0 @@ -# LVL extracted by Lemmini #LVL1026.LVL -releaseRate = 1 -numLemmings = 16 -numToRescue = 16 -timeLimit = 3 -numClimbers = 3 -numFloaters = 16 -numBombers = 3 -numBlockers = 16 -numBuilders = 3 -numBashers = 16 -numMiners = 3 -numDiggers = 16 -xPos = 1184 -style = brick - -# Objects -# id, xpos, ypos, paint mode (), upside down (0,1) -# paint modes: 8=VIS_ON_TERRAIN, 4=NO_OVERWRITE, 0=FULL (only one value possible) -object_0 = 1, 1216, 32, 4, 0 -object_1 = 0, 1696, 32, 4, 0 -object_2 = 9, 1696, 64, 4, 0 - -# Terrain -# id, xpos, ypos, modifier -# modifier: 8=NO_OVERWRITE, 4=UPSIDE_DOWN, 2=REMOVE (combining allowed, 0=FULL) -terrain_0 = 42, 1432, 278, 0 -terrain_1 = 42, 1496, 278, 0 -terrain_2 = 42, 1528, 278, 0 -terrain_3 = 42, 1528, 214, 0 -terrain_4 = 42, 1400, 278, 0 -terrain_5 = 42, 1400, 214, 0 -terrain_6 = 42, 1432, 214, 0 -terrain_7 = 42, 1432, 182, 0 -terrain_8 = 42, 1432, 150, 0 -terrain_9 = 42, 1400, 150, 0 -terrain_10 = 42, 1368, 150, 0 -terrain_11 = 42, 1368, 118, 0 -terrain_12 = 42, 1368, 86, 0 -terrain_13 = 42, 1400, 86, 0 -terrain_14 = 42, 1432, 86, 0 -terrain_15 = 42, 1432, 54, 0 -terrain_16 = 42, 1432, 22, 0 -terrain_17 = 42, 1496, 22, 0 -terrain_18 = 42, 1496, 54, 0 -terrain_19 = 42, 1496, 86, 0 -terrain_20 = 42, 1528, 86, 0 -terrain_21 = 42, 1560, 86, 0 -terrain_22 = 42, 1560, 118, 0 -terrain_23 = 42, 1560, 150, 0 -terrain_24 = 42, 1528, 150, 0 -terrain_25 = 42, 1496, 150, 0 -terrain_26 = 42, 1496, 182, 0 -terrain_27 = 42, 1496, 214, 0 -terrain_28 = 42, 1560, 214, 0 -terrain_29 = 42, 1560, 246, 0 -terrain_30 = 42, 1560, 278, 0 -terrain_31 = 42, 1560, 278, 0 -terrain_32 = 42, 1368, 214, 0 -terrain_33 = 42, 1368, 278, 0 -terrain_34 = 42, 1368, 246, 0 -terrain_35 = 42, 1560, 182, 0 -terrain_36 = 42, 1368, 182, 0 -terrain_37 = 24, 1684, 102, 0 -terrain_38 = 25, 1748, 102, 0 -terrain_39 = 24, 1620, 102, 0 -terrain_40 = 24, 1588, 102, 8 -terrain_41 = 24, 1304, 102, 8 -terrain_42 = 24, 1240, 102, 8 -terrain_43 = 24, 1208, 102, 8 -terrain_44 = 42, 1496, 310, 0 -terrain_45 = 42, 1560, 310, 0 -terrain_46 = 42, 1432, 310, 0 -terrain_47 = 42, 1368, 310, 0 -terrain_48 = 42, 1368, 54, 0 -terrain_49 = 42, 1368, 22, 0 -terrain_50 = 42, 1400, 22, 0 -terrain_51 = 42, 1528, 22, 0 -terrain_52 = 42, 1560, 22, 0 -terrain_53 = 42, 1560, 54, 0 -terrain_54 = 42, 1432, -10, 0 -terrain_55 = 42, 1496, -10, 0 - -#Steel -# id, xpos, ypos, width, height - -#Name -name = Across The Gap |