diff options
Diffstat (limited to 'level/2_ohno/lvl1081.ini')
-rw-r--r-- | level/2_ohno/lvl1081.ini | 112 |
1 files changed, 0 insertions, 112 deletions
diff --git a/level/2_ohno/lvl1081.ini b/level/2_ohno/lvl1081.ini deleted file mode 100644 index 68850f0..0000000 --- a/level/2_ohno/lvl1081.ini +++ /dev/null @@ -1,112 +0,0 @@ -# LVL extracted by Lemmini #LVL1081.LVL -releaseRate = 75 -numLemmings = 6 -numToRescue = 5 -timeLimit = 1 -numClimbers = 1 -numFloaters = 2 -numBombers = 1 -numBlockers = 0 -numBuilders = 1 -numBashers = 0 -numMiners = 1 -numDiggers = 0 -xPos = 1184 -style = brick - -# Objects -# id, xpos, ypos, paint mode (), upside down (0,1) -# paint modes: 8=VIS_ON_TERRAIN, 4=NO_OVERWRITE, 0=FULL (only one value possible) -object_0 = 0, 1312, 240, 4, 0 -object_1 = 1, 1312, 40, 4, 0 -object_2 = 9, 1312, 272, 4, 0 - -# Terrain -# id, xpos, ypos, modifier -# modifier: 8=NO_OVERWRITE, 4=UPSIDE_DOWN, 2=REMOVE (combining allowed, 0=FULL) -terrain_0 = 53, 1348, 158, 8 -terrain_1 = 53, 1528, 158, 8 -terrain_2 = 2, 1540, 138, 8 -terrain_3 = 1, 1444, 138, 8 -terrain_4 = 3, 1380, 138, 8 -terrain_5 = 2, 1348, 138, 8 -terrain_6 = 57, 1576, 154, 2 -terrain_7 = 57, 1590, 154, 2 -terrain_8 = 57, 1582, 154, 2 -terrain_9 = 57, 1584, 154, 2 -terrain_10 = 12, 1528, 182, 8 -terrain_11 = 11, 1604, 182, 8 -terrain_12 = 7, 1196, 308, 8 -terrain_13 = 7, 1260, 308, 8 -terrain_14 = 7, 1324, 308, 8 -terrain_15 = 7, 1388, 308, 8 -terrain_16 = 7, 1450, 308, 8 -terrain_17 = 7, 1512, 308, 8 -terrain_18 = 7, 1574, 308, 8 -terrain_19 = 7, 1636, 308, 8 -terrain_20 = 7, 1700, 308, 8 -terrain_21 = 7, 1762, 308, 8 -terrain_22 = 9, 1330, 138, 8 -terrain_23 = 10, 1254, 122, 8 -terrain_24 = 9, 1316, 162, 8 -terrain_25 = 58, 1196, 260, 8 -terrain_26 = 58, 1818, 260, 8 -terrain_27 = 9, 1808, 250, 8 -terrain_28 = 9, 1196, 250, 8 -terrain_29 = 10, 1218, 158, 8 -terrain_30 = 8, 1314, 162, 8 -terrain_31 = 13, 1270, 170, 8 -terrain_32 = 13, 1264, 218, 2 -terrain_33 = 58, 1196, 202, 8 -terrain_34 = 58, 1818, 202, 8 -terrain_35 = 9, 1196, 192, 8 -terrain_36 = 9, 1808, 192, 8 -terrain_37 = 58, 1818, 144, 8 -terrain_38 = 58, 1196, 144, 8 -terrain_39 = 9, 1196, 134, 8 -terrain_40 = 9, 1808, 134, 8 -terrain_41 = 58, 1818, 86, 8 -terrain_42 = 58, 1196, 86, 8 -terrain_43 = 9, 1196, 76, 8 -terrain_44 = 9, 1808, 76, 8 -terrain_45 = 2, 1648, 138, 8 -terrain_46 = 46, 1440, 152, 8 -terrain_47 = 46, 1488, 152, 8 -terrain_48 = 48, 1488, 204, 8 -terrain_49 = 48, 1440, 204, 8 -terrain_50 = 43, 1688, 16, 8 -terrain_51 = 44, 1570, 14, 8 -terrain_52 = 44, 1458, 14, 8 -terrain_53 = 45, 1450, 6, 8 -terrain_54 = 45, 1562, 6, 8 -terrain_55 = 45, 1674, 6, 8 -terrain_56 = 45, 1764, 6, 8 -terrain_57 = 2, 1604, 138, 8 -terrain_58 = 53, 1622, 138, 0 -terrain_59 = 57, 1608, 154, 2 -terrain_60 = 54, 1588, 154, 2 -terrain_61 = 11, 1604, 182, 2 -terrain_62 = 11, 1622, 182, 0 -terrain_63 = 53, 1670, 138, 0 -terrain_64 = 12, 1544, 194, 8 -terrain_65 = 17, 1578, 246, 2 -terrain_66 = 53, 1528, 138, 0 -terrain_67 = 53, 1560, 180, 0 -terrain_68 = 53, 1348, 138, 0 -terrain_69 = 3, 1420, 138, 0 -terrain_70 = 3, 1464, 138, 0 -terrain_71 = 45, 1242, 6, 0 -terrain_72 = 46, 1240, 22, 0 -terrain_73 = 47, 1240, 74, 8 -terrain_74 = 45, 1690, 162, 8 -terrain_75 = 47, 1688, 166, 8 - -#Steel -# id, xpos, ypos, width, height -steel_0 = 1622, 138, 96, 28 -steel_1 = 1562, 180, 46, 28 -steel_2 = 1348, 138, 48, 48 -steel_3 = 1528, 138, 48, 48 - -#Name -name = Five Alive |