diff options
Diffstat (limited to 'level/2_ohno/lvl1091.ini')
-rw-r--r-- | level/2_ohno/lvl1091.ini | 101 |
1 files changed, 0 insertions, 101 deletions
diff --git a/level/2_ohno/lvl1091.ini b/level/2_ohno/lvl1091.ini deleted file mode 100644 index 1cbf41c..0000000 --- a/level/2_ohno/lvl1091.ini +++ /dev/null @@ -1,101 +0,0 @@ -# LVL extracted by Lemmini #LVL1091.LVL -releaseRate = 1 -numLemmings = 50 -numToRescue = 30 -timeLimit = 4 -numClimbers = 4 -numFloaters = 2 -numBombers = 14 -numBlockers = 0 -numBuilders = 18 -numBashers = 1 -numMiners = 0 -numDiggers = 0 -xPos = 1056 -style = brick - -# Objects -# id, xpos, ypos, paint mode (), upside down (0,1) -# paint modes: 8=VIS_ON_TERRAIN, 4=NO_OVERWRITE, 0=FULL (only one value possible) -object_0 = 0, 1344, 120, 4, 0 -object_1 = 9, 1344, 152, 4, 0 -object_2 = 1, 1088, 192, 4, 0 -object_3 = 1, 1536, 168, 4, 0 -object_4 = 1, 1120, 0, 4, 0 -object_5 = 1, 1568, 32, 4, 0 -object_6 = 5, 1248, 272, 4, 0 -object_7 = 5, 1376, 272, 4, 0 -object_8 = 4, 1504, 72, 8, 0 -object_9 = 4, 1536, 72, 8, 0 -object_10 = 4, 1504, 8, 8, 0 -object_11 = 4, 1536, 8, 8, 0 - -# Terrain -# id, xpos, ypos, modifier -# modifier: 8=NO_OVERWRITE, 4=UPSIDE_DOWN, 2=REMOVE (combining allowed, 0=FULL) -terrain_0 = 53, 1380, 190, 0 -terrain_1 = 53, 1332, 190, 0 -terrain_2 = 51, 1504, 280, 0 -terrain_3 = 51, 1200, 280, 0 -terrain_4 = 53, 1592, 136, 0 -terrain_5 = 53, 1544, 136, 0 -terrain_6 = 28, 1516, 104, 0 -terrain_7 = 28, 1516, 72, 0 -terrain_8 = 28, 1516, 40, 0 -terrain_9 = 28, 1516, 8, 0 -terrain_10 = 53, 1496, 136, 0 -terrain_11 = 53, 1640, 136, 0 -terrain_12 = 50, 1656, 108, 0 -terrain_13 = 28, 1090, 88, 0 -terrain_14 = 28, 1122, 88, 0 -terrain_15 = 28, 1154, 88, 0 -terrain_16 = 28, 1186, 88, 0 -terrain_17 = 28, 1218, 88, 0 -terrain_18 = 29, 1228, 76, 8 -terrain_19 = 29, 1088, 76, 8 -terrain_20 = 30, 1228, 46, 8 -terrain_21 = 30, 1088, 44, 8 -terrain_22 = 30, 1088, 14, 8 -terrain_23 = 30, 1088, 0, 8 -terrain_24 = 30, 1228, 18, 8 -terrain_25 = 30, 1228, 0, 8 -terrain_26 = 25, 1242, 216, 0 -terrain_27 = 31, 1214, 114, 8 -terrain_28 = 31, 1102, 114, 8 -terrain_29 = 29, 1102, 130, 8 -terrain_30 = 29, 1214, 130, 8 -terrain_31 = 28, 1106, 146, 8 -terrain_32 = 28, 1138, 146, 8 -terrain_33 = 28, 1170, 146, 8 -terrain_34 = 28, 1202, 146, 0 -terrain_35 = 24, 1208, 216, 0 -terrain_36 = 41, 1270, 184, 0 -terrain_37 = 41, 1422, 152, 0 -terrain_38 = 41, 1440, 140, 8 -terrain_39 = 51, 1552, 280, 0 -terrain_40 = 51, 1600, 280, 0 -terrain_41 = 52, 1660, 164, 0 -terrain_42 = 52, 1660, 212, 0 -terrain_43 = 51, 1346, 280, 8 -terrain_44 = 52, 1436, 280, 8 -terrain_45 = 52, 1282, 280, 8 -terrain_46 = 28, 1514, 248, 0 -terrain_47 = 24, 1136, 314, 0 -terrain_48 = 24, 1104, 314, 0 -terrain_49 = 40, 1436, 184, 0 - -#Steel -# id, xpos, ypos, width, height -steel_0 = 1496, 136, 96, 32 -steel_1 = 1592, 136, 96, 32 -steel_2 = 1504, 280, 72, 40 -steel_3 = 1576, 280, 72, 40 -steel_4 = 1432, 280, 32, 40 -steel_5 = 1280, 280, 32, 40 -steel_6 = 1656, 168, 32, 96 -steel_7 = 1344, 280, 48, 40 -steel_8 = 1200, 280, 48, 40 -steel_9 = 1328, 184, 104, 32 - -#Name -name = Oh No! It's the 4TH DIMENSION! |