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authorLudovic Pouzenc <lpouzenc@gmail.com>2013-07-17 11:58:14 +0200
committerLudovic Pouzenc <lpouzenc@gmail.com>2013-07-17 11:58:14 +0200
commit3e1a78eebdd8dcb35808bb867566ba4f4edde3c4 (patch)
treef0701687f112ca83e75c588305821975afd87b7a /styles/fire
parent2501ff2d7c539dbc0eac9923439f913a8328b6a0 (diff)
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Déplacement des données dans dossier data
Diffstat (limited to 'styles/fire')
-rw-r--r--styles/fire/fire.ini88
1 files changed, 0 insertions, 88 deletions
diff --git a/styles/fire/fire.ini b/styles/fire/fire.ini
deleted file mode 100644
index 002b0c0..0000000
--- a/styles/fire/fire.ini
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@@ -1,88 +0,0 @@
-# animation types
-# 0 - don't animate
-# 1 - animate continously
-# 2 - trap - animate on trigger - else show first pic
-# 3 - entry animation: animate once at level start
-
-# object types
-# 0 - passive
-# 3 - no digging to the left
-# 4 - no digging to the right
-# 5 - trap which makes lemmings drown (water/quick sand/mud)
-# 6 - trap which replaces lemming with death animation
-# 7 - trap which triggers lemming death animation
-# 8 - exit
-# 32 - entry
-
-bgColor = 0x000033
-debrisColor = 0x006090
-particleColor = 0x4040e0,0x00b000,0xf0d0d0,0xf0f000,0xf02020,0x808080,0x006090,0x006090,0x800000,0x504040,0x402020,0x605050,0x807070,0xc00000,0x004060,0x20216e
-
-tiles = 64
-
-# exit - non animated part
-frames_0 = 1
-anim_0 = 0
-type_0 = 8
-sound_0 = 14
-
-# entry - animate once
-frames_1 = 10
-anim_1 = 3
-type_1 = 32
-sound_1 = 5
-
-# green flag - always animate
-frames_2 = 14
-anim_2 = 1
-type_2 = 0
-sound_2 = -1
-
-# arrows left - always animate
-frames_3 = 8
-anim_3 = 1
-type_3 = 4
-sound_3 = -1
-
-# arrows right - always animate
-frames_4 = 8
-anim_4 = 1
-type_4 = 3
-sound_4 = -1
-
-# lava - always animate
-frames_5 = 8
-anim_5 = 1
-type_5 = 5
-sound_5 = 8
-
-# animated part of exit - always animate
-frames_6 = 6
-anim_6 = 1
-type_6 = 0
-sound_6 = -1
-
-# fire pit trap - animate on trigger
-frames_7 = 8
-anim_7 = 1
-type_7 = 7
-sound_7 = 8
-
-# flame thrower left trap - animate on trigger
-frames_8 = 10
-anim_8 = 1
-type_8 = 7
-sound_8 = 8
-
-# blue flag - always animate
-frames_9 = 14
-anim_9 = 1
-type_9 = 0
-sound_10 = -1
-
-# flame thrower right trap - animate on trigger
-frames_10 = 10
-anim_10 = 1
-type_10 = 7
-sound_10 = 8
-